Changeset 1013 in eirsvn
- Timestamp:
- 04/09/11 21:01:20 (14 years ago)
- Author:
- Firesparks
- Message:
-
added info for calling it in ability
added info for HE rounds ability
updated other ucs languages (some are used others not. clean up the module!)
EuropeInRuins?.English.ucs
US armor T3 ability: calling it in
attrib\attrib\racebps\allied_rifle_company.rgd
attrib\attrib\abilities\_europeinruins\us\advantages\armor_calling_it_in.rgd
projectile marker fixes:
attrib\attrib\weapon\axis_pe\ballistic_weapon\tank_gun\75mm_kwk_37_stummel.rgd
attrib\attrib\weapon\axis_pe\ballistic_weapon\tank_gun\75mm_kwk_37_stummel_infrarot.rgd
attrib\attrib\weapon\axis\ballistic_weapon\tank_gun\stuk40_75mm_stug_gun.rgd
attrib\attrib\ebps\projectile\20mm_boys_shell.rgd
attrib\attrib\ebps\projectile\kwk37_stummel.rgd
attrib\attrib\ebps\projectile\stuk_40_stug_tank_gun.rgd
boys at rifle marker fix
dmg/pen vs skirts fix,
pen. vs rear equalized vs all vehicles (x4)
dmg vs buildings reduced by 0.5
accuracy vs team weapons reduced to be in line with RRs
dmg vs flak 88 slightly reduced to be in line with RRs
attrib\attrib\weapon\allies_cw\ballistic_weapon\anti_tank_gun\boys_at_rifle.rgd
grenadier with marksman now holds g43 (no tracer/ stat change, only sound/ fire graphic)
attrib\attrib\upgrade\_europeinruins\wm\items\axis_squad_item_grenadier_marksman.rgd
attrib\attrib\weapon\axis\small_arms\single_fire\rifle\kar_98k_rifle_marksman.rgd
attrib\attrib\weapon\axis\small_arms\single_fire\rifle\kar_98k_rifle_sniper.rgd
data\art\models\races\axis\soldiers\wehrmacht.abp
attrib\attrib\abilities\_europeinruins\wm\axis_marksman_snipe.rgd
attrib\attrib\slot_item\axis_marksman_rifle.rgd
attrib\attrib\slot_item\axis_sharpshooter_rifle.rgd
UI for thompson, no rgd changes needed
data\art\ui\ingame\weapons\weapon_thompson.rgt
luft T4 evasive manuevers retreat fix / luft ui location fix
basic fallschirmjagers no longer get volks mines. remove purchase from launcher.
evasive maneuvers changed from prone movement to walk movement(same as storms). it was broken. new movement type allows them to shoot on the move while ability is active and makes them move slightly faster.
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\soldiers\fallshirmjager_leader.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\soldiers\fallshirmjager.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\soldiers\fallshirmjager_tankbuster.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\soldiers\fallshirmjager_tankbuster_leader.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\soldiers\luftwaffe.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\soldiers\luftwaffe_leader.rgd
attrib\attrib\sbps\_europeinruins\races\pe\soldiers\panzer_falschirmjager.rgd
attrib\attrib\sbps\_europeinruins\races\pe\soldiers\panzer_falschirmjager_tankbuster.rgd
attrib\attrib\sbps\_europeinruins\races\pe\soldiers\fallshirmjager_veteran_squad.rgd
attrib\attrib\sbps\_europeinruins\races\pe\soldiers\luftwaffe_squad.rgd
attrib\attrib\abilities\_europeinruins\pe\panzer_elite_smoke_rifle_grenade_ability.rgd
attrib\attrib\abilities\_europeinruins\pe\panzer_elite_smoke_scout_training.rgd
attrib\attrib\abilities\_europeinruins\pe\panzer_elite_warning_shot_falls.rgd
attrib\attrib\abilities\_europeinruins\pe\panzer_elite_warning_shot_heroes.rgd
attrib\attrib\abilities\_europeinruins\pe\panzer_elite_warning_shot_scout.rgd
attrib\attrib\abilities\_europeinruins\pe\panzer_elite_warning_shot_scout_heroes.rgd
attrib\attrib\abilities\_europeinruins\pe\doctrines\luftwaffe_crete_veterans_evasive.rgd
attrib\attrib\abilities\_europeinruins\pe\doctrines\luftwaffe_tb_volks_mines.rgd
attrib\attrib\abilities\_europeinruins\pe\doctrines\luftwaffe_volks_mines.rgd
top mg fix:
data\art\models\races\axis\vehicles\panther\panther.abp
panzer aces T3 + 10 sight fix
attrib\attrib\abilities\_europeinruins\wm\doctrines\blitzkrieg_panzer_aces.rgd
tiger hatch fix / added gf's 4 random tiger skins
data\art\models\races\axis\vehicles\tiger2\...
data\art\models\races\axis\vehicles\tiger\...
data\art\models\races\axis\vehicles\shared_textures\tex_ax_tiger_ace_dif_dlc1_dark.rgt
data\art\models\races\axis\shared_textures\...
attrib\attrib\weapon\axis\ballistic_weapon\tank_gun\kwk36_88mm_tiger_gun_tank_ace.rgd
attrib\attrib\weapon\axis\ballistic_weapon\tank_gun\kwk36_88mm_tiger_gun_spg_ace.rgd
attrib\attrib\weapon\axis\ballistic_weapon\tank_gun\kwk36_88mm_tiger_gun_heat.rgd
attrib\attrib\weapon\axis\ballistic_weapon\tank_gun\kwk36_88mm_tiger_gun.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\tiger.rgd
attrib\attrib\abilities\_europeinruins\villers_bocage_commander_down.rgd
attrib\attrib\abilities\_europeinruins\villers_bocage_commander_up.rgd
luft T1 recon fix:
attrib\attrib\ebps\races\axis_panzer_elite\vehicles\henschel_scouting.rgd
RCA T4 marksman training rifle nade smoke fix:
attrib\attrib\abilities\_europeinruins\cw\commonwealth_smoke_rifle_grenade_ability.rgd
commando max 5 nades fix:
attrib\attrib\slot_item\commonwealth_commando_grenades.rgd
US ARMOR T2 combat engineers missing tanktraps fix:
attrib\attrib\ebps\races\allies\_europeinruins\buildings\tank_traps_engineer_plus50p.rgd
medic station ui fixes:
attrib\attrib\ebps\races\allies_commonwealth\_europeinruins\buildings\casualty_clearing_station.rgd
attrib\attrib\ebps\races\axis\_europeinruins\buildings\axis_bunker_medic.rgd
attrib\attrib\ebps\races\axis\_europeinruins\buildings\axis_bunker_medic_fatherland.rgd
attrib\attrib\ebps\races\allies_commonwealth\_europeinruins\buildings\triage_center_oversupplied.rgd
attrib\attrib\ebps\races\allies_commonwealth\_europeinruins\buildings\triage_center.rgd
vehicle cover icon improvement:
data\art\ui\ingame\cover\cover_decorator_tank_light.rgt
attrib\attrib\abilities\_europeinruins\vehicle_cover_ability.rgd
officer cant supervise some units with defensive positions + arty experts fix
attrib\attrib\abilities\_europeinruins\wm\supervise_ability_rocket_positions.rgd
Build Truck armour type changed to MHTs. Health increase to 200 HP
attrib\attrib\ebps\races\allies\_europeinruins\vehicles\deuce_and_half_cckw_truck.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\opel_blitz_truck.rgd
Armor T4 hvap rounds sherman 76 fix
attrib\attrib\upgrade\_europeinruins\us\doctrines\armour_armor_piercing.rgd
attrib\attrib\upgrade\_europeinruins\us\items\allies_sherman_76mm_upgunned.rgd
attrib\attrib\slot_item\allies_sherman_76mm_hvap_upgrade.rgd
m36 jackson hitbox fix
attrib\attrib\ebps\races\allies\_europeinruins\vehicles\m36_tank_destroyer.rgd
inf t4 locked loaded atg no buff fix
attrib\attrib\ebps\races\allies\_europeinruins\vehicles\m1_57mm_towed_at_gun.rgd
ab atg hold fire added, doctrine buffs for capturing added.
attrib\attrib\ebps\races\allies\_europeinruins\vehicles\m1_57mm_towed_at_gun_air.rgd
AVRE -30s Cooldown is not working on Combat Engineering(RSE)
attrib\attrib\ebps\races\allies_commonwealth\_europeinruins\vehicles\churchill_avre.rgd
-Expert Engineers(RSE) is giving a second repair for free.
attrib\attrib\upgrade\_europeinruins\repair_upgrade_xheavy.rgd
attrib\attrib\upgrade\_europeinruins\repair_upgrade_medium.rgd
attrib\attrib\upgrade\_europeinruins\repair_upgrade_light.rgd
attrib\attrib\upgrade\_europeinruins\repair_upgrade_heavy.rgd
atg ap round graphic change:
attrib\attrib\abilities\_europeinruins\us\allied_at_apc_shell.rgd
attrib\attrib\abilities\_europeinruins\us\doctrines\infantry_locked_and_loaded_apr.rgd
pathing change to jeep for PE ht:
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\251_at_halftrack.rgd
fixed medium crush
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\hotchkiss.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\hotchkiss_50mm.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\hotchkiss_stuka.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\officer_hotchkiss.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\officer_hotchkiss_50mm.rgd
attrib\attrib\ebps\races\allies_commonwealth\_europeinruins\vehicles\stuart_light_tank.rgd
17 pdr tweaks:
same target table as 57mm except for pen.
long range acc of 17 pdr better vs tanks compared to 57
short/medium range acc of 17 pdr worse vs light vehicles compared to 57
firing cone of 60 degrees instead of 100 degrees (57mm=80)
turn speed increased from 25 to 60 (57mm = 75)
max range = 60 fixed
fast reload exploit fixed
HP reduced from 450 to 400
hold fire added
attrib\attrib\weapon\allies_cw\ballistic_weapon\anti_tank_gun\cw_17pounder_mobile_at.rgd
attrib\attrib\ebps\races\allies_commonwealth\_europeinruins\vehicles\17_pdr_mobile_at_gun.rgd
apds rounds same stats as 57mm ap. can fire same amount of shells.
attrib\attrib\abilities\_europeinruins\cw\commonwealth_apds_armour_piercing.rgd
icon improvements (upgrade icon added too in files, put it in launcher!) (credits: Icons made by Ninja117)
data\art\ui\ingame\upgrades\...
data\art\ui\ingame\weapons\...
attrib\attrib\slot_item\allies_m1919a6.rgd
attrib\attrib\slot_item\allies_shotgun.rgd
attrib\attrib\slot_item\axis_mg34_support.rgd
attrib\attrib\slot_item\axis_zb26.rgd
attrib\attrib\slot_item\commonwealth_sten_smg_icon.rgd
arty experts 88 supervise fix
attrib\attrib\ebps\races\axis\_europeinruins\soldiers\weapon_crew_88.rgd
BK T4 LW minor rgd restructure / sight reduction for tanks fix
attrib\attrib\abilities\_europeinruins\wm\doctrines\blitzkrieg_lightning_war_infantry.rgd
attrib\attrib\abilities\_europeinruins\wm\doctrines\blitzkrieg_lightning_war_tank.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\panzer_elite_schwimmwagen.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\geschutzwagen.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\ostwind_flak_panzer.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\panther.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\panzer_iv.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\stug_iv.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\stug_iv_upgrade.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\tiger.rgd
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\tiger_tankace.rgd
PE boys at stats now same as CW boys at
attrib\attrib\weapon\axis_pe\ballistic_weapon\infantry_anti_tank_weapon\pe_panzerbuchse.rgd
demo kit now only detects when stationary
attrib\attrib\upgrade\_europeinruins\cw\items\commonwealth_sgt_demolitions.rgd
removed ghost AP ability from 6pdr/ 17 pdr - retreat button fix - luft weapon training fix
attrib\attrib\sbps\_europeinruins\races\cw\vehicles\6_pounder_at_squad.rgd
attrib\attrib\sbps\_europeinruins\races\cw\vehicles\17_pdr_mobile_squad.rgd
support weapon retreat button fix / luft cloak fix for pak 40
attrib\attrib\sbps\_europeinruins\races\wm\vehicles\150mm_nebelwerfer_fatherland.rgd
attrib\attrib\sbps\_europeinruins\races\wm\vehicles\280mm_nebelwerfer_fatherland.rgd
attrib\attrib\sbps\_europeinruins\races\wm\vehicles\280mm_nebelwerfer.rgd
attrib\attrib\sbps\_europeinruins\races\wm\vehicles\37mm_pak36.rgd
attrib\attrib\sbps\_europeinruins\races\wm\vehicles\50mm_pak38_fatherland.rgd
attrib\attrib\sbps\_europeinruins\races\wm\vehicles\75mm_pak40_squad.rgd
attrib\attrib\sbps\_europeinruins\races\wm\vehicles\75mm_pak40_squad_fatherland.rgd
attrib\attrib\sbps\_europeinruins\races\pe\vehicles\pe_37mm_pak36_squad.rgd
6pdr moving cloak reduced from happening as much as possible:
attrib\attrib\abilities\_europeinruins\cw\6pounder_ambush_camo.rgd
goliath cover crater changed from heavy to light cover
attrib\attrib\ebps\races\axis\_europeinruins\vehicles\goliath_remote_controlled_bomb.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\goliath_chemical.rgd
attrib\attrib\ebps\races\axis_panzer_elite\_europeinruins\vehicles\goliath_remote_controlled_bomb.rgd
trench cover from heavy/trench to garrison(building)
attrib\attrib\ebps\races\allies_commonwealth\_europeinruins\buildings\slit_trench.rgd
attrib\attrib\ebps\races\axis\_europeinruins\buildings\slit_trench.rgd
attrib\attrib\ebps\races\axis\_europeinruins\buildings\slit_trench_defensive.rgd
attrib\attrib\ebps\races\allies\_europeinruins\buildings\slit_trench.rgd
hochkiss stuka range fix:
attrib\attrib\sbps\_europeinruins\races\pe\vehicles\hotchkiss_stuka_squad.rgd
attrib\attrib\weapon\axis\ballistic_weapon\rockets\stuka_pe_hotchkiss.rgd
attrib\attrib\weapon\axis\ballistic_weapon\rockets\stuka_pe_hotchkiss_incendiary.rgd
attrib\attrib\weapon\axis\ballistic_weapon\rockets\stuka_pe_hotchkiss_smoke.rgd
kch pervitin pills fix
attrib\attrib\ebps\races\axis\_europeinruins\soldiers\knights_cross_holder.rgd
attrib\attrib\sbps\_europeinruins\races\wm\soldiers\terror_knights_cross_holder.rgd
attrib\attrib\sbps\_europeinruins\races\wm\soldiers\knights_cross_holder_with_oak_leafs.rgd
attrib\attrib\sbps\_europeinruins\races\wm\soldiers\knights_cross_holder.rgd
foo on global recharge
attrib\attrib\shared_timers\foo_artillery.rgd
attrib\attrib\abilities\_europeinruins\cw\commonwealth_foo_artillery.rgd
def rocket barrage on global recharge
attrib\attrib\abilities\_europeinruins\wm\axis_150mm_rocket_barrage.rgd
attrib\attrib\shared_timers\150mm_artillery.rgd
pershing model changed
attrib\attrib\ebps\races\allies\_europeinruins\vehicles\m26_pershing.rgd
data\art\models\races\allies\soldiers\tank_crew.abp
data\art\models\races\allies\soldiers\tank_crew\...
data\art\models\races\allies\vehicles\m26_pershing\...
Armor repair T3s fixed
attrib\attrib\abilities\_europeinruins\us\repair_vehicle_heavy.rgd
attrib\attrib\abilities\_europeinruins\us\repair_vehicle_light.rgd
attrib\attrib\abilities\_europeinruins\us\repair_vehicle_medium.rgd
attrib\attrib\abilities\_europeinruins\us\repair_vehicle_xheavy.rgd
sherman hatch not opening fix
attrib\attrib\ebps\races\allies\_europeinruins\vehicles\m4_sherman.rgd
very small recharge added to HE rounds to stop it from bugging out when spamming the button. also UI fixed
attrib\attrib\abilities\_europeinruins\us\doctrines\armour_highexplosive_rounds.rgd
attrib\attrib\abilities\_europeinruins\us\doctrines\armour_highexplosive_rounds_pershing.rgd
moved sherman crab toggle to pos. 11 to make room for HE rounds
attrib\attrib\abilities\_europeinruins\us\sherman_crab_mine_clearing.rgd
increased dmg of US armor HE rounds vs buildings to be in line with STUH42
attrib\attrib\weapon\allies\ballistic_weapon\tank_gun\he_rounds.rgd
attrib\attrib\weapon\allies\ballistic_weapon\tank_gun\m3_90mm_pershing_gun_he.rgd
fallschirmjagers and FJ tankbusters now get 1 free g43
attrib\attrib\sbps\_europeinruins\races\pe\soldiers\fallshirmjager_veteran_squad.rgd
attrib\attrib\sbps\_europeinruins\races\pe\soldiers\panzer_falschirmjager.rgd
minor graphical bugs
attrib\attrib\abilities\_europeinruins\cw\vickers_apr.rgd
attrib\attrib\abilities\_europeinruins\us\allied_hmg_armor_piercing_round.rgd
attrib\attrib\abilities\_europeinruins\cw\commonwealth_flank_speed_bonus.rgd
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