Changeset 1555 in eirsvn
- Timestamp:
- 02/17/14 13:27:00 (11 years ago)
- Author:
- nikomas
- Message:
-
All factions given 80mp/15 fuel transport trucks, extremely vulnerable to all kinds of fire.
US
- Light repair kits from 4HP/s to 5HP/s (200 to 250).
- Medium repair kits from 4HP/s to 4.5HP/s (400 to 450).
- All instances of Fire-Up now require vet 1 to use.
- WP Strike: DoT damage increased to 0.25 per second, weapon type changed to rockets, fires more rockets, scatter increased.
- Mark Target: Jeep Cooldown from 20 > 60, Sniper cooldown from 20 > 40.
- Engineers: Given real Greaseguns, cost increased from 110mp > 140mp.
- Assault Engineers: +10HP
- Mortar: +5 Range
- Hellcat: Vet 1 required for camouflage, Price reduced from 320 > 300.
- Pershing: Range increased from 40 > 45
- Ambulance: Armour type from tp_vehicle to universal carrier (like other trucks).
- Shermans/Chaffe?: Vet 1 required for defensive smokecloud
- 57mm ATG: Vet 1 required for AP rounds
- Sherman Croc: Can now buy 50. for 50muni, bulldozer now costs 20fu and gives +100Hp.
- Airborne Riflemen: Gained Airborne Armor
- T57: Scatter increased by 25%
- Greasegun: Moving accuarcy penalty decreased from 0.2 > 0.5
CW
- Light repair kits from 4HP/s to 5HP/s (200 to 250)
- Medium repair kits from 4HP/s to 4.5HP/s (400 to 450)
- Heavy repair kits from 4HP/s to 5HP/s (600 to 750)
- Lannister Run: -5s on the delay before the plane shows up, scatter reduced by 25%
- Churchill MkVI: Now Prioritizes Infantry&Medium vehicles over Superheavy Armour
- Tommies: Can now buy Boys AT for 80 muni, Button moved from brens to Boys AT, button changed to disable all weapons on targeted vehicle for the duration of the ability.
- Recon Tommies: Debuff removed, price increased to 240MP
- 6prd: Vet 1 required for camouflage
- 17pdr: Speed increased from 2.5 > 3
- 25pdr: Barrage range increased from 180 to 210, Price increased from 120Fu > 160Fu
- Cromwells: Vet 1 required for flank speed
- Priest: Scatter decreased by 25%, Price decreased from 280Fu > 260Fu
- Commando&C.Support: Vet 1 required for Supression Break (Smoke)
- Piat: Projectile speed increased from 10 > 15
- Bren: Damage increased from 5 > 6
WM
- Light repair kits from 4HP/s to 5HP/s (200 to 250).
- Medium repair kits from 4HP/s to 4.5HP/s (400 to 450).
- Blitzkrieg Strike: Now given warning flares
- Terror Blackout: Only affects enemy players
- Terror V1: Scatter reduced by 25%
- Grenadiers: Removed option to buy dual LMG42's
- Knights: Assault cost reduced from 60Mu > 50Mu
- Pioneers: Given real MP40's, +10HP, cost increased from 110mp > 140mp.
- Stormtroopers: Moving Cloak Removed, Gained Elite Armor, Gains Cloak in Cover at Vet 1. 2x MP44's from 95Mu > 60Mu, 4x MP44's from 140Mu > 100Mu, 1x Panzershreck from 150Mu > 120Mu, 2x Panzershreck from 280Mu > 230Mu.
- Pak 38: Vet 1 required for Cloak
- Tiger: Speed increased from 4 > 5, Range increased from 40 > 45
- King Tiger: Speed increased from 3 > 4, Accuracy vs. infantry increased from 0.4 > 0.6
- Panther: Accuracy vs. infantry increased from 0.4 > 0.55
- Nebelwerfer: Supression per rocket reduced by 50%
- Walking Stuka: Damage vs infantry from 0.6 > 0.45, price reduced from 255Fu to 220Fu.
- Ostwind: HP increased from 400 > 500
- StuG: Range increased from 40 > 45
- LMG42: Suppression from LMS 0.0015/0.003/0.006 > 0.003/0.006/0.009. ROF from 15 to 16
- MP40: Moving accuarcy penalty decreased from 0.2 > 0.5
PE
- All spring moved to Vet 1
- Light repair kits from 4HP/s to 5HP/s (200 to 250).
- Medium repair kits from 4HP/s to 4.5HP/s (400 to 450).
- Hummel: Scatter reduced by 25% for standard barrage, cost reduced from 280Fu > 260Fu
- Wirbel: Health increased from 400 > 500
- Pak 36: Long range accuracy increased from 0.65 > 0.8, accuracy vs infantry increased from 0.25 > 0.6
- Armored Car: Vet 1 required for Overdrive
- Hetzer: Vet 1 required for camouflage
- Marder: Vet 1 required for lockdown
- PzIV IST: Range increased from 30 > 40, Vet 1 required for lockdown and range is reduced by 5 in lockdown.
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