3 | | ~~Engineers - Given actual Grease Guns~~ |
4 | | ~~Allied Mortar - +5 range.~~ |
5 | | ~~Allied Sniper - Mark Target from 20 seconds to 40 seconds cooldown.~~ |
6 | | ~~57mm ATG - Gains AP rounds at vet 1.~~ |
7 | | ~~Jeep - Mark Target from 20 seconds to 60 seconds cooldown.~~ |
| 3 | ~~- Engineers - Given actual Grease Guns~~ |
| 4 | ~~- Allied Mortar - +5 range.~~ |
| 5 | ~~- Allied Sniper - Mark Target from 20 seconds to 40 seconds cooldown.~~ |
| 6 | ~~- 57mm ATG - Gains AP rounds at vet 1.~~ |
| 7 | ~~- Jeep - Mark Target from 20 seconds to 60 seconds cooldown.~~ |
11 | | M4 Sherman&Calliope - Smoke canisters as a vet 1 unlock, larger radius covered and on cooldown. |
12 | | |
13 | | Crocodile Sherman - Top MG as a 50 MU upgrade by default, Bulldozer as 20 FU upgrade, gives +100 hp rather than +50. |
14 | | |
15 | | ~~Assault Engineers - +10hp per man.~~ |
16 | | ~~M26 Pershing - Range from 40 to 45.~~ |
17 | | ~~Ambulance - Change truck armor with vehicle armor.~~ |
18 | | |
19 | | ~~Rangers - Fireup as vet 1 unlock~~ |
20 | | ~~Airborne - Fireup as vet 1 unlock~~ |
21 | | ~~Airborne Riflemen - Given Airborne armour.~~ |
| 13 | ~~- Rangers - Fireup as vet 1 unlock~~ |
| 14 | ~~- Airborne - Fireup as vet 1 unlock~~ |
| 15 | ~~- Airborne Riflemen - Given Airborne armour.~~ |