Timeline
09/26/11:
- 23:21 Ticket #247 (Shotguns vs. Goliaths) closed by
- fixed: In [1245/eirsvn]: […]
- 23:21 Changeset in eirsvn [1245] by
- [fixes #247] shotgun modifiers vs vehicles fixed up 75mm GMC target …
09/24/11:
- 20:14 Ticket #247 (Shotguns vs. Goliaths) created by
- Assault Engineer Shotguns do not effect Goliaths in any way. Fix so that …
09/21/11:
- 23:54 Ticket #246 (Global activity calculations / tracking) created by
- Tracking of brief 'activity' within units. Used with intel to show how …
- 23:52 Ticket #245 (Warmap supply route calculations) created by
- Calculate warmap supply for each sector. Distance to closest supply point …
- 23:51 Ticket #244 (Finalise Sector state conditions) created by
- Normal, Contested and Captured. Normal for controlled sectors. -No …
- 22:59 Ticket #243 (Warmap Unit Supply conditions) created by
- Add supply usage and calculations into server code
- 22:59 Ticket #242 (Warmap Unit Moral Calculations) created by
- Add morale effect into conditions
- 22:53 Ticket #241 (Adjust gametype turn slider after battles) created by
- Each game will move the slider depending on winner. The amount is …
- 22:49 Ticket #240 (Gain AP, RP from completed battles) created by
- Each battle should give AP, RP from completed battles. AP and RP are …
- 22:45 Ticket #239 (Sector takeover forced movement (Main Turn Processing)) created by
- If a sector is taken, then force move units out into a neighbouring …
- 22:42 Ticket #238 (Calculate Sector/Territory control (Main Turn Process)) created by
- Add Sector and Territory takeover/control calculations to the Main Turn …
- 22:21 Ticket #237 (Air-Assault (Global Action/ Sector Effect)) created by
- Extend Move Sector to include air-drops from sectors that contain a held …
- 22:01 Ticket #236 (Gametype slider indicators (Global View)) created by
- Show war total and turn total gametype sliders and how they have been …
- 21:59 Ticket #235 (Assault Sector (Global Action)) created by
- Allow companies to create an assault from a held position onto an enemy …
- 21:57 Ticket #234 (Move Sector (Unit Order)) created by
- Need to change the interface in sectors to allow for moving a unit to …
- 21:55 Ticket #33 (Sector Unit Main Orders) closed by
- Completed
- 21:54 Ticket #36 (Turn report animations / overview) closed by
- Completed
- 21:54 Ticket #146 (Alter Turn Logging) closed by
- Completed
- 21:53 Ticket #121 (Warmap Turn processing - Sector Unit Move Orders) closed by
- Completed
- 21:52 Ticket #120 (Warmap Turn processing - Sector Unit Retreat Orders) closed by
- Completed
09/20/11:
- 19:15 Changeset in eirsvn [1244] by
- t17, m8 no longer affected by armor T2 tank command aura tiger ace now …
- 18:42 Changeset in eirsvn [1243] by
- small tweaks to tiger ace
- 18:22 Changeset in eirsvn [1242] by
- Removed random tiger skins. (tiger.abp can be overwritten with the updated …
- 00:24 Ticket #232 (Infantry Halftrack Cloak) closed by
- fixed: In [1241/eirsvn]: […]
- 00:24 Ticket #208 (sniper rifles vs vehicles) closed by
- fixed: In [1241/eirsvn]: […]
- 00:24 Changeset in eirsvn [1241] by
- didn't intend to increase m20 pop to 5. back to 4. doubled turret rotation …
09/19/11:
- 22:57 Changeset in eirsvn [1240] by
- new symbol for M36_jackson new symbol for Achilles fixed up m20 scout car …
- 15:47 Ticket #233 (Decloak Sprinting Squads) created by
- Any ability that allows cloaked troops to sprint needs to decloak the …
09/18/11:
- 16:54 Changeset in eirsvn [1239] by
- omniscience now affects leig 18 correctly pak 40 projectile marker fixed …
- 13:57 Ticket #5 (US GMC Sound) closed by
- fixed: In [1238/eirsvn]: […]
- 13:57 Changeset in eirsvn [1238] by
- [fixes #5] New gun sound for M3 75mm GMC new icons, criticals for M3 75mm …
- 09:02 Ticket #232 (Infantry Halftrack Cloak) created by
- "Doesnt necessarily effect Infantry halftracks, but it gives infantry …
09/16/11:
- 18:45 Ticket #231 (RE desert rats & hull down) closed by
- Completed
- 18:45 Ticket #230 (roadblocks) closed by
- Completed
- 18:45 Ticket #229 (Gliders) closed by
- Completed
- 18:45 Ticket #228 (Defenses ownership) closed by
- Completed
- 18:45 Ticket #227 (Achilles misfire bug) closed by
- Completed
- 18:44 Ticket #231 (RE desert rats & hull down) created by
- RE desert rats & hull down doctrine buffs are affecting the stuart. they …
- 18:43 Ticket #230 (roadblocks) created by
- roadblocks have max_engineers in construction_ext on 5. all other defenses …
- 18:41 Ticket #229 (Gliders) created by
- gliders should turn neutral once landed to fix the targeting priority …
- 18:40 Ticket #228 (Defenses ownership) created by
- defenses should turn neutral when completed so enemy units don't appear in …
- 18:39 Ticket #227 (Achilles misfire bug) created by
- It has the same misfire bug as m10 used to have
- 18:38 Ticket #226 (US command squad offmap toggle) closed by
- Completed
- 18:38 Ticket #226 (US command squad offmap toggle) created by
- 18:34 Changeset in eirsvn [1237] by
- us officer now has offmap toggle
- 16:59 Changeset in eirsvn [1236] by
- all defenses now turn neutral once completed gliders now turn neutral 15s …
- 11:06 Ticket #225 (CCT RE 2nd repair cost) created by
- costs for first repair kit is 30 mu. second repair kit costs 70. should …
09/13/11:
- 23:59 Changeset in eirsvn [1235] by
- removed desert rats & hull down from stuart and staghound
09/12/11:
- 21:09 Changeset in eirsvn [1234] by
- fixed m4 crocodile turret gunner hatch m36 jackson vet 3: 1.2 pen. …
- 14:47 Changeset in eirsvn [1233] by
- improved US armor superior logistic tank aura icon (again) improved CW …
09/10/11:
- 21:33 Changeset in eirsvn [1232] by
- added hold fire to jagdtiger
- 19:33 Changeset in eirsvn [1231] by
- whoops
- 18:01 Changeset in eirsvn [1230] by
- fixed RE combat engineering ccs
09/09/11:
- 20:04 Changeset in eirsvn [1229] by
- fixed schmidts Royal Engineers repair abilities... Removed some unused …
- 15:47 Changeset in eirsvn [1228] by
- cleaned up CW vehicle abilities improved skin and animation for achilles …
09/07/11:
- 18:35 Changeset in eirsvn [1227] by
- demo charges can now be sweeped (5s duration) removed ability to clear …
- 01:30 Changeset in eirsvn [1226] by
- fixed bug for steady aim new owen smg for anzac (credits: bdny)
09/06/11:
- 20:59 Ticket #224 (US Minesweeper Vet) created by
- From Volskinator - "Engineer minesweeper veterancy isnt properly displayed …
- 13:35 Changeset in eirsvn [1225] by
- Scoped mp44 now drops on battlefield mini UI improvement for anzac
09/05/11:
- 23:35 Changeset in eirsvn [1224] by
- fsj marksman: armor from sniper to AB 0.5 rec. accuracy buff now only …
09/04/11:
- 23:13 Changeset in eirsvn [1223] by
- TERROR patch and run ambulance: 1.2 acceleration/deceleration, 0.85 rec. …
- 22:39 Ticket #139 (Terror T3 Advanced Equipment) closed by
- fixed: In [1222/eirsvn]: […]
- 22:39 Ticket #142 (Terror T2 "Terror Weapons" 3x3 unlock) closed by
- fixed: In [1222/eirsvn]: […]
- 22:39 Changeset in eirsvn [1222] by
- [Fixes #233] smoke nades: 25 range, 4 uses [fixes #139] finished, steady …
- 22:30 Ticket #223 (smoke nade change) created by
- Change thrown smoke grenades to: -25 meter range -4 uses
- 00:00 Ticket #209 (FSJ Tankbusters 3 Schreks.) reopened by
09/03/11:
- 21:20 Changeset in eirsvn [1221] by
- marines now use custom m1917 rifle steady aim smgs now have same dps while …
- 19:48 Changeset in eirsvn [1220] by
- fixed zb26 having a bren show up inside it fixed axis rifles having more …
- 15:50 Ticket #222 (Fix Dual howitzers being built from one truck) created by
- Buy one in launcher. Bring it on in game, shift click and it'll queue up …
- 02:23 Changeset in eirsvn [1219] by
- fixed all schmidt's fuckups for terror fsj marksman now cloaks after 1 sec …
09/02/11:
- 14:35 Ticket #221 (Tommy launcher vet description) closed by
- Completed: Updated all tommies to proper vet 1 description. Received Damage 0.85
- 14:25 Ticket #221 (Tommy launcher vet description) created by
- In launcher tommies are described as getting health regen at vet 1, which …
- 02:19 Ticket #136 (Terror T4 Fanaticism) closed by
- fixed: In [1218/eirsvn]: […]
- 02:19 Ticket #141 (Terror T4 Heschnel Design) closed by
- fixed: In [1218/eirsvn]: […]
- 02:19 Ticket #219 (US Infantry Smoke Grenades) closed by
- fixed: In [1218/eirsvn]: […]
- 02:19 Changeset in eirsvn [1218] by
- [fixes #136] TERROR_FANATICISM completed sniper cooldown is now 25% …
- 02:10 Ticket #220 (1v1 Force out change) created by
- Change 1v1s to only need 1 player to force out & close.
08/31/11:
- 21:06 Ticket #140 (Terror T3 Advanced Equipement Pt.2) closed by
- fixed: In [1217/eirsvn]: […]
- 21:06 Changeset in eirsvn [1217] by
- [refs #139] TERROR_ADVANCED_EQUIPMENT completed 15% penetration completed …
- 14:32 Ticket #132 (Terror T4 Heavy Support) closed by
- fixed: In [1216/eirsvn]: […]
- 14:32 Ticket #135 (Terror T3 Fearless) closed by
- fixed: In [1216/eirsvn]: […]
- 14:32 Changeset in eirsvn [1216] by
- [fixes #132] TERROR_HEAVY_SUPPORT Sniper -1 detection modifier not …
- 00:15 Ticket #209 (FSJ Tankbusters 3 Schreks.) closed by
- Fixed
- 00:14 Ticket #216 (Change Cache Points) closed by
- Completed
08/30/11:
- 19:58 Ticket #131 (Terror T3 Field Modification) closed by
- fixed: In [1215/eirsvn]: […]
- 19:58 Changeset in eirsvn [1215] by
- [fixes #131] BUT MAYBE STILL NEED TO DO ASSAULT NADES …
- 01:47 Changeset in eirsvn [1214] by
- fixed description & UI on cw rca airburst barrage
- 01:36 Changeset in eirsvn [1213] by
- added icons for commando mg, mortar, officer
- 01:13 Changeset in eirsvn [1212] by
- forgot one
- 01:10 Changeset in eirsvn [1211] by
- fixed hold fire buttons having recharge added hold fire to commando sniper
- 01:02 Ticket #143 (Terror T3 Pervitin Pills 3x3 unlock) closed by
- fixed: In [1210/eirsvn]: […]
- 01:02 Changeset in eirsvn [1210] by
- [fixes #143] pervitin pills: EIRUPG.WM.PERVITIN_PILLS new jpiv vet: same …
08/29/11:
- 22:38 Changeset in eirsvn [1209] by
- EIRUPG.WM.MUSTARD_ROUNDS EIRUPG.WM.PROPAGANDA_TOWER propaganda tower: 30s …
08/27/11:
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