Timeline


and

10/21/11:

20:00 Changeset in eirsvn [1256] by Leophone
fixed us officer overlord aura

10/18/11:

20:12 Changeset in eirsvn [1255] by Leophone
added C15TA AMBULANCE (americans) luaconst: EIRSBP.US.C15TA_AMBULANCE …
01:09 Changeset in eirsvn [1254] by Leophone
halved mustard gas dmg comet now uses heavy repair tweaked mp44 scoped: …

10/17/11:

23:44 Changeset in eirsvn [1253] by Leophone
fixed territory capture, added missing snipers and support weapons to …

10/15/11:

01:30 Changeset in eirsvn [1252] by LuciferNZ
Removed erroneous , from luaconst capture lists. MAY fix capture bug.

10/13/11:

18:49 Changeset in eirsvn [1251] by Leophone
fixed tiger ace fixed flame sappers
10:11 Ticket #170 (Skinpack support -> update europeinruins.module) closed by LuciferNZ
Completed

10/11/11:

23:09 Ticket #241 (Adjust gametype turn slider after battles) closed by LuciferNZ
Completed
23:08 Ticket #35 (Warmap Turn Timer functionality) closed by LuciferNZ
Completed
23:08 Ticket #240 (Gain AP, RP from completed battles) closed by LuciferNZ
Completed
23:08 Ticket #144 (Dynamic Doctrine gain) closed by LuciferNZ
Completed
23:07 Ticket #145 (Factional Doctrine PP Max) closed by LuciferNZ
Completed
23:07 Ticket #93 (Finalise Warmap Unit base list) closed by LuciferNZ
Completed

10/08/11:

13:16 Changeset in eirsvn [1250] by Leophone
changed m20 vet since it was based off PE scout car vet (and that vet is …

10/05/11:

23:56 Ticket #77 (Recode Warmap Intel inner workings) closed by LuciferNZ
Completed

10/01/11:

13:33 Changeset in eirsvn [1249] by Leophone
sticky bombs/magnetic at nades now do 0.5 rec. pen vs skirts instead of …
02:31 Ticket #249 (Faction Loyalty Mechanic) created by LuciferNZ
Enable a loyalty mechanic so that a player only plays one faction per …
02:29 Ticket #37 (Add Intel to turn overviews) closed by LuciferNZ
Invalid

09/30/11:

07:31 Ticket #123 (Warmap Main turn processor) closed by LuciferNZ
Completed
07:31 Ticket #90 (Warmap Turn processing - Sector Unit Special Orders) closed by LuciferNZ
Completed
07:30 Ticket #239 (Sector takeover forced movement (Main Turn Processing)) closed by LuciferNZ
Completed
07:30 Ticket #244 (Finalise Sector state conditions) closed by LuciferNZ
Completed
07:30 Ticket #122 (Warmap Turn processing - Sector Support Orders) closed by LuciferNZ
Completed

09/29/11:

23:12 Ticket #243 (Warmap Unit Supply conditions) closed by LuciferNZ
Completed
23:12 Ticket #242 (Warmap Unit Moral Calculations) closed by LuciferNZ
Completed
23:12 Ticket #235 (Assault Sector (Global Action)) closed by LuciferNZ
Completed

09/28/11:

18:48 Changeset in eirsvn [1248] by Leophone
removed unused schimmwagen luaconsts
17:51 Changeset in eirsvn [1247] by Leophone
added panzerfaust ability to elite grenadiers
17:38 Ticket #248 (WM unarmed Schimmwagen) closed by Leophone
fixed: In [1246/eirsvn]: […]
17:38 Changeset in eirsvn [1246] by Leophone
[fixes #248] WM unarmed schimmwagen armor type changed from PE HT to …
17:36 Ticket #248 (WM unarmed Schimmwagen) created by LeoPhone
Need to change armor type from PE HT to Motorcycle
10:24 Ticket #238 (Calculate Sector/Territory control (Main Turn Process)) closed by LuciferNZ
Completed
10:24 Ticket #245 (Warmap supply route calculations) closed by LuciferNZ
Completed

09/27/11:

23:17 Ticket #34 (Sector Unit Support Orders) closed by LuciferNZ
Completed
23:16 Ticket #234 (Move Sector (Unit Order)) closed by LuciferNZ
Completed
20:01 Ticket #236 (Gametype slider indicators (Global View)) closed by LuciferNZ
Completed

09/26/11:

23:21 Ticket #247 (Shotguns vs. Goliaths) closed by Leophone
fixed: In [1245/eirsvn]: […]
23:21 Changeset in eirsvn [1245] by Leophone
[fixes #247] shotgun modifiers vs vehicles fixed up 75mm GMC target …

09/24/11:

20:14 Ticket #247 (Shotguns vs. Goliaths) created by Groundfire
Assault Engineer Shotguns do not effect Goliaths in any way. Fix so that …

09/21/11:

23:54 Ticket #246 (Global activity calculations / tracking) created by LuciferNZ
Tracking of brief 'activity' within units. Used with intel to show how …
23:52 Ticket #245 (Warmap supply route calculations) created by LuciferNZ
Calculate warmap supply for each sector. Distance to closest supply point …
23:51 Ticket #244 (Finalise Sector state conditions) created by LuciferNZ
Normal, Contested and Captured. Normal for controlled sectors. -No …
22:59 Ticket #243 (Warmap Unit Supply conditions) created by LuciferNZ
Add supply usage and calculations into server code
22:59 Ticket #242 (Warmap Unit Moral Calculations) created by LuciferNZ
Add morale effect into conditions
22:53 Ticket #241 (Adjust gametype turn slider after battles) created by LuciferNZ
Each game will move the slider depending on winner. The amount is …
22:49 Ticket #240 (Gain AP, RP from completed battles) created by LuciferNZ
Each battle should give AP, RP from completed battles. AP and RP are …
22:45 Ticket #239 (Sector takeover forced movement (Main Turn Processing)) created by LuciferNZ
If a sector is taken, then force move units out into a neighbouring …
22:42 Ticket #238 (Calculate Sector/Territory control (Main Turn Process)) created by LuciferNZ
Add Sector and Territory takeover/control calculations to the Main Turn …
22:21 Ticket #237 (Air-Assault (Global Action/ Sector Effect)) created by LuciferNZ
Extend Move Sector to include air-drops from sectors that contain a held …
22:01 Ticket #236 (Gametype slider indicators (Global View)) created by LuciferNZ
Show war total and turn total gametype sliders and how they have been …
21:59 Ticket #235 (Assault Sector (Global Action)) created by LuciferNZ
Allow companies to create an assault from a held position onto an enemy …
21:57 Ticket #234 (Move Sector (Unit Order)) created by LuciferNZ
Need to change the interface in sectors to allow for moving a unit to …
21:55 Ticket #33 (Sector Unit Main Orders) closed by LuciferNZ
Completed
21:54 Ticket #36 (Turn report animations / overview) closed by LuciferNZ
Completed
21:54 Ticket #146 (Alter Turn Logging) closed by LuciferNZ
Completed
21:53 Ticket #121 (Warmap Turn processing - Sector Unit Move Orders) closed by LuciferNZ
Completed
21:52 Ticket #120 (Warmap Turn processing - Sector Unit Retreat Orders) closed by LuciferNZ
Completed
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