Timeline


and

08/09/11:

22:28 Ticket #213 (Company Screen upgrade 'keep' tickbox) created by LuciferNZ
Add a tickbox that will disable the default 'keep upgrades' box for after …
13:47 Ticket #212 (CW RCA T3 Fragmentation Rounds) closed by MisterSchmidt
fixed: In [1190/eirsvn]: […]
13:47 Changeset in eirsvn [1190] by MisterSchmidt
Fixed Fragmentation Rounds - 15% damage increased to 20% - 95mm Cromwell, …
13:24 Ticket #212 (CW RCA T3 Fragmentation Rounds) created by MisterSchmidt
Buffs are completely messed up, see here …

08/08/11:

16:32 Changeset in eirsvn [1189] by MisterSchmidt
Made slight error with repair kits [refs#189]
16:21 Ticket #189 (RE T3 Defenders of Dunkirt) closed by MisterSchmidt
fixed: In [1188/eirsvn]: […]
16:21 Changeset in eirsvn [1188] by MisterSchmidt
RE T3 Defenders of Dunkirk EIRUPG.CW.DEFENDERS_OF_DUNKIRK …

08/04/11:

18:45 Ticket #211 (RE T4 Offensive Manouvers (part 2)) created by MisterSchmidt
All vehicles arrive 50% faster.
18:21 Ticket #199 (RE T4 Offensive Manouvers) closed by MisterSchmidt
fixed: In [1187/eirsvn]: […]
18:21 Changeset in eirsvn [1187] by MisterSchmidt
Did RE T4 Offensive Manouvers EIRUPG.CW.ENGINEERS_OFFENSIVE_MANOUVERS …

08/01/11:

21:23 Ticket #210 (Launcher "Register new account" link) created by LeoPhone
The "Register new account" button found on the login screen currently has …

07/31/11:

01:52 Ticket #209 (FSJ Tankbusters 3 Schreks.) created by brn4meplz
FSJ Tankbuster were supposed to be changed into 1 Schrek base and 1 Schrek …

07/29/11:

21:39 Changeset in eirsvn [1186] by MisterSchmidt
Fixed CCS healing like a Triage
13:36 Ticket #208 (sniper rifles vs vehicles) created by LeoPhone
set Disable_auto_search to true vs all vehicles on all sniper rifles

07/28/11:

14:35 Changeset in eirsvn [1185] by Leophone
probably fixed the game. Schmidt can go test it. Prepared positions also …
08:28 Ticket #207 (Airborne - Profile screen bug) created by LuciferNZ
Look into this bug report: > I clicked on my Airborne company, clicked on …

07/27/11:

17:26 Ticket #206 (New models to add) created by Groundfire
List of new reward units to add to files to test. -Nashorn -Wespe -Mobile …
14:45 Ticket #104 (New Doctrine Icon sprite sheet) closed by Groundfire
Completed

07/26/11:

22:48 Changeset in eirsvn [1184] by MisterSchmidt
Redid Combat Service Support [refs#197]
21:19 Changeset in eirsvn [1183] by Leophone
Reverted Schmidts revision 1180 and 1179. He fucked it up AGAIN. …
21:03 Changeset in eirsvn [1182] by Leophone
New model for JP IV New upgrades for JP IV: …

07/25/11:

23:42 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) closed by Leophone
fixed: In [1181/eirsvn]: […]
23:42 Changeset in eirsvn [1181] by Leophone
[fixes #179] Luftwaffe spotting teams flare now decloaks & does same as CW …
23:15 Changeset in eirsvn [1180] by MisterSchmidt
Changed Stummel splash, RoF and angle to match GMC.
19:16 Ticket #197 (RE T2 Combat Service Support) closed by MisterSchmidt
fixed: In [1179/eirsvn]: […]
19:15 Changeset in eirsvn [1179] by MisterSchmidt
Added RE T2 Combat Service Support …
02:24 Changeset in eirsvn [1178] by Leophone
Fixed a bug where panzerfaust would fail to fire due to losing track of …
00:55 Changeset in eirsvn [1177] by Leophone
00:53 Ticket #201 (G43 suppression) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #202 (Wirbelwind pop & penetration) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #203 (Assault Engineer) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #109 (Assault nade suppression) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #181 (Infantry doctrine Smoke grenades) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #182 (Bren button) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #185 (Flakvierling armor type) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Changeset in eirsvn [1176] by Leophone
[fixes #182] New button: range from 35 to 30 x0.25 acceleration, x2 …

07/22/11:

10:23 Changeset in eirsvn [1175] by MisterSchmidt
Added Flame Sappers to territory Capture list
01:22 Ticket #15 (MG42 set up animation) closed by Leophone
fixed: In [1174/eirsvn]: […]
01:22 Changeset in eirsvn [1174] by Leophone
[fixes #15] Buggy animations now only happen once, after that its fixed
00:02 Ticket #194 (RE T3 Combat Engineering) closed by MisterSchmidt
fixed: In [1173/eirsvn]: […]
00:02 Changeset in eirsvn [1173] by MisterSchmidt
Combat Engineering RE T3 updated [fixes#194]

07/21/11:

20:02 Ticket #205 (RE T2 Prepared Positions Part 2) created by MisterSchmidt
17lbr, Mortar Can build Emplacement
20:01 Ticket #188 (RE T2 Prepared Positions) closed by MisterSchmidt
fixed: In [1172/eirsvn]: […]
20:01 Changeset in eirsvn [1172] by MisterSchmidt
Created RE T2 Prepared Positions MG part [fixes#188] …
18:42 Ticket #204 (RE Flamethrower Sapper unit) closed by MisterSchmidt
fixed: In [1171/eirsvn]: […]
18:42 Changeset in eirsvn [1171] by MisterSchmidt
Created Flame Sappers EIRSBP.SAPPER_FLAMER [fixes#204]
18:21 Ticket #190 (RE T4 Hold the Line) closed by MisterSchmidt
fixed: In [1170/eirsvn]: […]
18:21 Changeset in eirsvn [1170] by MisterSchmidt
Completed RE T4 Hold the Line EIRUPG.CW.HOLD_THE_LINE [fixes#190]
16:31 Ticket #193 (RE T2 Urban Warfare) closed by MisterSchmidt
fixed: In [1169/eirsvn]: […]
16:31 Changeset in eirsvn [1169] by MisterSchmidt
Created RE T2 Urban Warfare EIRUPG.CW.ENGINEERS_URBAN_WARFARE [fixes#193]
16:15 Ticket #204 (RE Flamethrower Sapper unit) created by Unkn0wn
Needs to become a separate unit. 5 pop (I think other stats can remain …
15:58 Ticket #187 (RE T1 Dig In) closed by MisterSchmidt
fixed: In [1168/eirsvn]: […]
15:58 Changeset in eirsvn [1168] by MisterSchmidt
RE T1 Dig In completed [fixes#187]
10:14 Ticket #203 (Assault Engineer) created by Unkn0wn
Elite Armour New Icon
08:33 Changeset in eirsvn [1167] by Leophone
zimmerit was not affecting: scout car 50mm AT HT vampire HT bergetiger.

07/20/11:

09:21 Ticket #88 (Warmap Turn Processing via Button) closed by LuciferNZ
Completed
09:21 Ticket #89 (Warmap Turn processing - Sector Unit CC Attack Orders) closed by LuciferNZ
Completed

07/19/11:

02:24 Ticket #5 (US GMC Sound) reopened by LeoPhone
this wasn't done.
02:21 Changeset in eirsvn [1166] by Leophone
added new assault engi shotgun model if WM/PE/US captures 6pdrs they no …

07/18/11:

21:25 Ticket #196 (RE T1 Mobile Reconnaisance) closed by MisterSchmidt
Completed
21:21 Ticket #192 (RE T1 desert Rats) closed by MisterSchmidt
Completed
14:08 Ticket #202 (Wirbelwind pop & penetration) created by Unkn0wn
To 8 pop, fix penetration tables. "Take a look at it's penetration drop …
14:06 Ticket #201 (G43 suppression) created by Unkn0wn
Needs to be finetuned. (Suppress faster or increase duration, should not …
14:05 Ticket #200 (Off-map drift) created by Unkn0wn
Needs to be removed. (Possibly replaced by some increased scatter on …
14:02 Ticket #199 (RE T4 Offensive Manouvers) created by Unkn0wn
Offensive Maneouvres All vehicles +0.75 Speed bonus Arrive 50% Faster …
14:01 Ticket #198 (RE T3 Steel Wall) created by Unkn0wn
Churchills provide infantry (40m aura) -25% received suppression -15% …
14:00 Ticket #197 (RE T2 Combat Service Support) created by Unkn0wn
All repairs +15% Repair Speed CCT Smoke +1 use Riflenade smoke -30s CD
13:59 Ticket #196 (RE T1 Mobile Reconnaisance) created by Unkn0wn
Bren Carrier/MMG +10 Sight, +5 Detection
13:59 Ticket #195 (RE T4 Ablative Plating) created by Unkn0wn
All tanks Overrepaired +300 hp All light vehicles Overrepaired +75 hp …
13:58 Ticket #194 (RE T3 Combat Engineering) created by Unkn0wn
All tanks receive hull down -25% incoming damage - 25% incoming …
13:57 Ticket #193 (RE T2 Urban Warfare) created by Unkn0wn
Garrisoned infantry +7.5 Sight +15% accuracy
13:56 Ticket #192 (RE T1 desert Rats) created by Unkn0wn
All tanks +10% accuracy When not moving
13:56 Ticket #191 (RE T4 Hold the Line (Part 2)) created by Unkn0wn
+30s Enemy Deployment
13:56 Ticket #190 (RE T4 Hold the Line) created by Unkn0wn
Infantry in green cover and trenches -25% rec damage Support teams Gain …
13:54 Ticket #189 (RE T3 Defenders of Dunkirt) created by Unkn0wn
Tommies, Sappers +5 HP/man All vehicles Can fire and rotate main gun at …
13:53 Ticket #188 (RE T2 Prepared Positions) created by Unkn0wn
17lbr, Mortar Can build Emplacement (SCAR?) MG and MG nests +15% arc of …
13:52 Ticket #187 (RE T1 Dig In) created by Unkn0wn
Tommies can build defenses All infantry, trench -20% build time (30s)
13:49 Ticket #154 (Support Scout Car Pack up time) closed by MisterSchmidt
fixed: In [1165/eirsvn]: […]
13:49 Changeset in eirsvn [1165] by MisterSchmidt
Scout Car packup time reduced to 3 seconds from 5 [fixes#154]

07/16/11:

21:27 Ticket #186 (Geschutwagen MG upgrade Price) created by Unkn0wn
To 35 Mun
12:18 Ticket #185 (Flakvierling armor type) created by Unkn0wn
Change from flak to ATG so it doesn't get sniped as easily by ATG weapons.
12:16 Ticket #184 (Non-droppable slot item weapons) created by Unkn0wn
Weapons like sten, thompson and mp44 take slot item but they don't drop. …
12:07 Ticket #182 (Bren button) created by Unkn0wn
Needs to be finentuned (Needs to drop to new max speed faster)
12:06 Ticket #181 (Infantry doctrine Smoke grenades) created by Unkn0wn
Range +10 Slight increase in size of the smoke cloud (so it covers a …

07/15/11:

14:03 Ticket #168 (Assault Engineers Model change) closed by Groundfire
Completed
00:05 Ticket #180 (Launcher sounds) created by Unkn0wn
Need to also play a sound when you're the last person not to have readied …

07/14/11:

19:33 Changeset in eirsvn [1164] by MisterSchmidt
AB Covered Ops T3 will now grant extra range [Refs#103]
19:29 Changeset in eirsvn [1163] by MisterSchmidt
Changed requirement for Fire Up to pop smoke (AB Covered Ops T3) …
19:13 Ticket #177 (Comando Sniper sight range) closed by MisterSchmidt
fixed: In [1162/eirsvn]: […]
19:13 Changeset in eirsvn [1162] by MisterSchmidt
Commando Spotter sight decreased to 50 [Fixes#177]
14:31 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) created by brn4meplz
The Luftwaffe spotting teams Lit Up! Currently only provides sight(and …
10:30 Ticket #178 (Minesweeper veterancy) created by Unkn0wn
All minesweeper squads need to be given veterancy levels AND bonuses. …
10:29 Ticket #177 (Comando Sniper sight range) created by Unkn0wn
Needs to be reduced to 50 from 55 (Balance team vote)
10:28 Ticket #176 (Forum name in hover over) created by Unkn0wn
The forum name needs to be added in the hover over in launcher chat, so …

07/13/11:

10:56 Ticket #175 (Ingame command point button) created by LeoPhone
the command point button (right above minimap) is disabled trough SCAR. …
10:52 Ticket #174 (mine crits vs light_vehicle type) created by LeoPhone
mines need their crits adjusted vs light vehicle critcal types. scout car …
00:00 Changeset in eirsvn [1161] by MisterSchmidt
Reverted Sniper weapon since seems to be working now[refs#172]

07/12/11:

08:41 Ticket #173 ([Luft] Spotting Teams 'Lit Up!' UI position.) closed by MisterSchmidt
fixed: In [1160/eirsvn]: […]
08:41 Changeset in eirsvn [1160] by MisterSchmidt
Fixed Spotting Teams UI Position [fixes#173]
08:21 Ticket #172 (Axis Sniper gets Gewehr?) closed by MisterSchmidt
Completed
08:21 Changeset in eirsvn [1159] by MisterSchmidt
Fixed Axis Sniper weapon
04:20 Ticket #173 ([Luft] Spotting Teams 'Lit Up!' UI position.) created by brn4meplz
The Lit Up! ability for Luftwaffe players shares the same UI slot as the …
00:30 Ticket #172 (Axis Sniper gets Gewehr?) created by MisterSchmidt
Is it supposed to have this? I would assume not, but can't be sure, …
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