Timeline
08/13/11:
- 23:45 Ticket #198 (RE T3 Steel Wall) closed by
- Completed
- 23:45 Ticket #198 (RE T3 Steel Wall) reopened by
- 23:44 Ticket #198 (RE T3 Steel Wall) closed by
- fixed: In [1192/eirsvn]: […]
- 23:44 Changeset in eirsvn [1192] by
- RE T3 Steel Wall EIRUPG.CW.ENGINEERS_STEEL_WALL [fixes#198]
- 23:19 Ticket #105 (Reward unit icon sheet) closed by
- Completed
- 22:32 Ticket #195 (RE T4 Ablative Plating) closed by
- fixed: In [1191/eirsvn]: […] EIRUPG.CW.ENGINEERS_ABLATIVE_PLATING
- 22:32 Changeset in eirsvn [1191] by
- RE T4 Ablative Plating EIRUPG.ENGINEERS_ABLATIVE_PLATING [fixes#195]
08/09/11:
- 22:28 Ticket #213 (Company Screen upgrade 'keep' tickbox) created by
- Add a tickbox that will disable the default 'keep upgrades' box for after …
- 13:47 Ticket #212 (CW RCA T3 Fragmentation Rounds) closed by
- fixed: In [1190/eirsvn]: […]
- 13:47 Changeset in eirsvn [1190] by
- Fixed Fragmentation Rounds - 15% damage increased to 20% - 95mm Cromwell, …
- 13:24 Ticket #212 (CW RCA T3 Fragmentation Rounds) created by
- Buffs are completely messed up, see here …
08/08/11:
- 16:32 Changeset in eirsvn [1189] by
- Made slight error with repair kits [refs#189]
- 16:21 Ticket #189 (RE T3 Defenders of Dunkirt) closed by
- fixed: In [1188/eirsvn]: […]
- 16:21 Changeset in eirsvn [1188] by
- RE T3 Defenders of Dunkirk EIRUPG.CW.DEFENDERS_OF_DUNKIRK …
08/04/11:
- 18:45 Ticket #211 (RE T4 Offensive Manouvers (part 2)) created by
- All vehicles arrive 50% faster.
- 18:21 Ticket #199 (RE T4 Offensive Manouvers) closed by
- fixed: In [1187/eirsvn]: […]
- 18:21 Changeset in eirsvn [1187] by
- Did RE T4 Offensive Manouvers EIRUPG.CW.ENGINEERS_OFFENSIVE_MANOUVERS …
08/01/11:
- 21:23 Ticket #210 (Launcher "Register new account" link) created by
- The "Register new account" button found on the login screen currently has …
07/31/11:
- 01:52 Ticket #209 (FSJ Tankbusters 3 Schreks.) created by
- FSJ Tankbuster were supposed to be changed into 1 Schrek base and 1 Schrek …
07/29/11:
- 21:39 Changeset in eirsvn [1186] by
- Fixed CCS healing like a Triage
- 13:36 Ticket #208 (sniper rifles vs vehicles) created by
- set Disable_auto_search to true vs all vehicles on all sniper rifles
07/28/11:
- 14:35 Changeset in eirsvn [1185] by
- probably fixed the game. Schmidt can go test it. Prepared positions also …
- 08:28 Ticket #207 (Airborne - Profile screen bug) created by
- Look into this bug report: > I clicked on my Airborne company, clicked on …
07/27/11:
- 17:26 Ticket #206 (New models to add) created by
- List of new reward units to add to files to test. -Nashorn -Wespe -Mobile …
- 14:45 Ticket #104 (New Doctrine Icon sprite sheet) closed by
- Completed
07/26/11:
- 22:48 Changeset in eirsvn [1184] by
- Redid Combat Service Support [refs#197]
- 21:19 Changeset in eirsvn [1183] by
- Reverted Schmidts revision 1180 and 1179. He fucked it up AGAIN. …
- 21:03 Changeset in eirsvn [1182] by
- New model for JP IV New upgrades for JP IV: …
07/25/11:
- 23:42 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) closed by
- fixed: In [1181/eirsvn]: […]
- 23:42 Changeset in eirsvn [1181] by
- [fixes #179] Luftwaffe spotting teams flare now decloaks & does same as CW …
- 23:15 Changeset in eirsvn [1180] by
- Changed Stummel splash, RoF and angle to match GMC.
- 19:16 Ticket #197 (RE T2 Combat Service Support) closed by
- fixed: In [1179/eirsvn]: […]
- 19:15 Changeset in eirsvn [1179] by
- Added RE T2 Combat Service Support …
- 02:24 Changeset in eirsvn [1178] by
- Fixed a bug where panzerfaust would fail to fire due to losing track of …
- 00:55 Changeset in eirsvn [1177] by
- 00:53 Ticket #201 (G43 suppression) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #202 (Wirbelwind pop & penetration) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #203 (Assault Engineer) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #109 (Assault nade suppression) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #181 (Infantry doctrine Smoke grenades) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #182 (Bren button) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #185 (Flakvierling armor type) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Changeset in eirsvn [1176] by
- [fixes #182] New button: range from 35 to 30 x0.25 acceleration, x2 …
07/22/11:
- 10:23 Changeset in eirsvn [1175] by
- Added Flame Sappers to territory Capture list
- 01:22 Ticket #15 (MG42 set up animation) closed by
- fixed: In [1174/eirsvn]: […]
- 01:22 Changeset in eirsvn [1174] by
- [fixes #15] Buggy animations now only happen once, after that its fixed
- 00:02 Ticket #194 (RE T3 Combat Engineering) closed by
- fixed: In [1173/eirsvn]: […]
- 00:02 Changeset in eirsvn [1173] by
- Combat Engineering RE T3 updated [fixes#194]
07/21/11:
- 20:02 Ticket #205 (RE T2 Prepared Positions Part 2) created by
- 17lbr, Mortar Can build Emplacement
- 20:01 Ticket #188 (RE T2 Prepared Positions) closed by
- fixed: In [1172/eirsvn]: […]
- 20:01 Changeset in eirsvn [1172] by
- Created RE T2 Prepared Positions MG part [fixes#188] …
- 18:42 Ticket #204 (RE Flamethrower Sapper unit) closed by
- fixed: In [1171/eirsvn]: […]
- 18:42 Changeset in eirsvn [1171] by
- Created Flame Sappers EIRSBP.SAPPER_FLAMER [fixes#204]
- 18:21 Ticket #190 (RE T4 Hold the Line) closed by
- fixed: In [1170/eirsvn]: […]
- 18:21 Changeset in eirsvn [1170] by
- Completed RE T4 Hold the Line EIRUPG.CW.HOLD_THE_LINE [fixes#190]
- 16:31 Ticket #193 (RE T2 Urban Warfare) closed by
- fixed: In [1169/eirsvn]: […]
- 16:31 Changeset in eirsvn [1169] by
- Created RE T2 Urban Warfare EIRUPG.CW.ENGINEERS_URBAN_WARFARE [fixes#193]
- 16:15 Ticket #204 (RE Flamethrower Sapper unit) created by
- Needs to become a separate unit. 5 pop (I think other stats can remain …
- 15:58 Ticket #187 (RE T1 Dig In) closed by
- fixed: In [1168/eirsvn]: […]
- 15:58 Changeset in eirsvn [1168] by
- RE T1 Dig In completed [fixes#187]
- 10:14 Ticket #203 (Assault Engineer) created by
- Elite Armour New Icon
- 08:33 Changeset in eirsvn [1167] by
- zimmerit was not affecting: scout car 50mm AT HT vampire HT bergetiger.
07/20/11:
- 09:21 Ticket #88 (Warmap Turn Processing via Button) closed by
- Completed
- 09:21 Ticket #89 (Warmap Turn processing - Sector Unit CC Attack Orders) closed by
- Completed
07/19/11:
- 02:24 Ticket #5 (US GMC Sound) reopened by
- this wasn't done.
- 02:21 Changeset in eirsvn [1166] by
- added new assault engi shotgun model if WM/PE/US captures 6pdrs they no …
07/18/11:
- 21:25 Ticket #196 (RE T1 Mobile Reconnaisance) closed by
- Completed
- 21:21 Ticket #192 (RE T1 desert Rats) closed by
- Completed
- 14:08 Ticket #202 (Wirbelwind pop & penetration) created by
- To 8 pop, fix penetration tables. "Take a look at it's penetration drop …
- 14:06 Ticket #201 (G43 suppression) created by
- Needs to be finetuned. (Suppress faster or increase duration, should not …
- 14:05 Ticket #200 (Off-map drift) created by
- Needs to be removed. (Possibly replaced by some increased scatter on …
- 14:02 Ticket #199 (RE T4 Offensive Manouvers) created by
- Offensive Maneouvres All vehicles +0.75 Speed bonus Arrive 50% Faster …
- 14:01 Ticket #198 (RE T3 Steel Wall) created by
- Churchills provide infantry (40m aura) -25% received suppression -15% …
- 14:00 Ticket #197 (RE T2 Combat Service Support) created by
- All repairs +15% Repair Speed CCT Smoke +1 use Riflenade smoke -30s CD
- 13:59 Ticket #196 (RE T1 Mobile Reconnaisance) created by
- Bren Carrier/MMG +10 Sight, +5 Detection
- 13:59 Ticket #195 (RE T4 Ablative Plating) created by
- All tanks Overrepaired +300 hp All light vehicles Overrepaired +75 hp …
- 13:58 Ticket #194 (RE T3 Combat Engineering) created by
- All tanks receive hull down -25% incoming damage - 25% incoming …
- 13:57 Ticket #193 (RE T2 Urban Warfare) created by
- Garrisoned infantry +7.5 Sight +15% accuracy
- 13:56 Ticket #192 (RE T1 desert Rats) created by
- All tanks +10% accuracy When not moving
- 13:56 Ticket #191 (RE T4 Hold the Line (Part 2)) created by
- +30s Enemy Deployment
- 13:56 Ticket #190 (RE T4 Hold the Line) created by
- Infantry in green cover and trenches -25% rec damage Support teams Gain …
- 13:54 Ticket #189 (RE T3 Defenders of Dunkirt) created by
- Tommies, Sappers +5 HP/man All vehicles Can fire and rotate main gun at …
- 13:53 Ticket #188 (RE T2 Prepared Positions) created by
- 17lbr, Mortar Can build Emplacement (SCAR?) MG and MG nests +15% arc of …
- 13:52 Ticket #187 (RE T1 Dig In) created by
- Tommies can build defenses All infantry, trench -20% build time (30s)
- 13:49 Ticket #154 (Support Scout Car Pack up time) closed by
- fixed: In [1165/eirsvn]: […]
- 13:49 Changeset in eirsvn [1165] by
- Scout Car packup time reduced to 3 seconds from 5 [fixes#154]
07/16/11:
- 21:27 Ticket #186 (Geschutwagen MG upgrade Price) created by
- To 35 Mun
- 12:18 Ticket #185 (Flakvierling armor type) created by
- Change from flak to ATG so it doesn't get sniped as easily by ATG weapons.
- 12:16 Ticket #184 (Non-droppable slot item weapons) created by
- Weapons like sten, thompson and mp44 take slot item but they don't drop. …
- 12:07 Ticket #182 (Bren button) created by
- Needs to be finentuned (Needs to drop to new max speed faster)
- 12:06 Ticket #181 (Infantry doctrine Smoke grenades) created by
- Range +10 Slight increase in size of the smoke cloud (so it covers a …
07/15/11:
- 14:03 Ticket #168 (Assault Engineers Model change) closed by
- Completed
- 00:05 Ticket #180 (Launcher sounds) created by
- Need to also play a sound when you're the last person not to have readied …
07/14/11:
- 19:33 Changeset in eirsvn [1164] by
- AB Covered Ops T3 will now grant extra range [Refs#103]
- 19:29 Changeset in eirsvn [1163] by
- Changed requirement for Fire Up to pop smoke (AB Covered Ops T3) …
- 19:13 Ticket #177 (Comando Sniper sight range) closed by
- fixed: In [1162/eirsvn]: […]
- 19:13 Changeset in eirsvn [1162] by
- Commando Spotter sight decreased to 50 [Fixes#177]
- 14:31 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) created by
- The Luftwaffe spotting teams Lit Up! Currently only provides sight(and …
- 10:30 Ticket #178 (Minesweeper veterancy) created by
- All minesweeper squads need to be given veterancy levels AND bonuses. …
- 10:29 Ticket #177 (Comando Sniper sight range) created by
- Needs to be reduced to 50 from 55 (Balance team vote)
- 10:28 Ticket #176 (Forum name in hover over) created by
- The forum name needs to be added in the hover over in launcher chat, so …
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