Timeline


and

07/28/11:

14:35 Changeset in eirsvn [1185] by Leophone
probably fixed the game. Schmidt can go test it. Prepared positions also …
08:28 Ticket #207 (Airborne - Profile screen bug) created by LuciferNZ
Look into this bug report: > I clicked on my Airborne company, clicked on …

07/27/11:

17:26 Ticket #206 (New models to add) created by Groundfire
List of new reward units to add to files to test. -Nashorn -Wespe -Mobile …
14:45 Ticket #104 (New Doctrine Icon sprite sheet) closed by Groundfire
Completed

07/26/11:

22:48 Changeset in eirsvn [1184] by MisterSchmidt
Redid Combat Service Support [refs#197]
21:19 Changeset in eirsvn [1183] by Leophone
Reverted Schmidts revision 1180 and 1179. He fucked it up AGAIN. …
21:03 Changeset in eirsvn [1182] by Leophone
New model for JP IV New upgrades for JP IV: …

07/25/11:

23:42 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) closed by Leophone
fixed: In [1181/eirsvn]: […]
23:42 Changeset in eirsvn [1181] by Leophone
[fixes #179] Luftwaffe spotting teams flare now decloaks & does same as CW …
23:15 Changeset in eirsvn [1180] by MisterSchmidt
Changed Stummel splash, RoF and angle to match GMC.
19:16 Ticket #197 (RE T2 Combat Service Support) closed by MisterSchmidt
fixed: In [1179/eirsvn]: […]
19:15 Changeset in eirsvn [1179] by MisterSchmidt
Added RE T2 Combat Service Support …
02:24 Changeset in eirsvn [1178] by Leophone
Fixed a bug where panzerfaust would fail to fire due to losing track of …
00:55 Changeset in eirsvn [1177] by Leophone
00:53 Ticket #201 (G43 suppression) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #202 (Wirbelwind pop & penetration) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #203 (Assault Engineer) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #109 (Assault nade suppression) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #181 (Infantry doctrine Smoke grenades) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #182 (Bren button) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Ticket #185 (Flakvierling armor type) closed by Leophone
fixed: In [1176/eirsvn]: […]
00:53 Changeset in eirsvn [1176] by Leophone
[fixes #182] New button: range from 35 to 30 x0.25 acceleration, x2 …

07/22/11:

10:23 Changeset in eirsvn [1175] by MisterSchmidt
Added Flame Sappers to territory Capture list
01:22 Ticket #15 (MG42 set up animation) closed by Leophone
fixed: In [1174/eirsvn]: […]
01:22 Changeset in eirsvn [1174] by Leophone
[fixes #15] Buggy animations now only happen once, after that its fixed
00:02 Ticket #194 (RE T3 Combat Engineering) closed by MisterSchmidt
fixed: In [1173/eirsvn]: […]
00:02 Changeset in eirsvn [1173] by MisterSchmidt
Combat Engineering RE T3 updated [fixes#194]

07/21/11:

20:02 Ticket #205 (RE T2 Prepared Positions Part 2) created by MisterSchmidt
17lbr, Mortar Can build Emplacement
20:01 Ticket #188 (RE T2 Prepared Positions) closed by MisterSchmidt
fixed: In [1172/eirsvn]: […]
20:01 Changeset in eirsvn [1172] by MisterSchmidt
Created RE T2 Prepared Positions MG part [fixes#188] …
18:42 Ticket #204 (RE Flamethrower Sapper unit) closed by MisterSchmidt
fixed: In [1171/eirsvn]: […]
18:42 Changeset in eirsvn [1171] by MisterSchmidt
Created Flame Sappers EIRSBP.SAPPER_FLAMER [fixes#204]
18:21 Ticket #190 (RE T4 Hold the Line) closed by MisterSchmidt
fixed: In [1170/eirsvn]: […]
18:21 Changeset in eirsvn [1170] by MisterSchmidt
Completed RE T4 Hold the Line EIRUPG.CW.HOLD_THE_LINE [fixes#190]
16:31 Ticket #193 (RE T2 Urban Warfare) closed by MisterSchmidt
fixed: In [1169/eirsvn]: […]
16:31 Changeset in eirsvn [1169] by MisterSchmidt
Created RE T2 Urban Warfare EIRUPG.CW.ENGINEERS_URBAN_WARFARE [fixes#193]
16:15 Ticket #204 (RE Flamethrower Sapper unit) created by Unkn0wn
Needs to become a separate unit. 5 pop (I think other stats can remain …
15:58 Ticket #187 (RE T1 Dig In) closed by MisterSchmidt
fixed: In [1168/eirsvn]: […]
15:58 Changeset in eirsvn [1168] by MisterSchmidt
RE T1 Dig In completed [fixes#187]
10:14 Ticket #203 (Assault Engineer) created by Unkn0wn
Elite Armour New Icon
08:33 Changeset in eirsvn [1167] by Leophone
zimmerit was not affecting: scout car 50mm AT HT vampire HT bergetiger.

07/20/11:

09:21 Ticket #88 (Warmap Turn Processing via Button) closed by LuciferNZ
Completed
09:21 Ticket #89 (Warmap Turn processing - Sector Unit CC Attack Orders) closed by LuciferNZ
Completed

07/19/11:

02:24 Ticket #5 (US GMC Sound) reopened by LeoPhone
this wasn't done.
02:21 Changeset in eirsvn [1166] by Leophone
added new assault engi shotgun model if WM/PE/US captures 6pdrs they no …

07/18/11:

21:25 Ticket #196 (RE T1 Mobile Reconnaisance) closed by MisterSchmidt
Completed
21:21 Ticket #192 (RE T1 desert Rats) closed by MisterSchmidt
Completed
14:08 Ticket #202 (Wirbelwind pop & penetration) created by Unkn0wn
To 8 pop, fix penetration tables. "Take a look at it's penetration drop …
14:06 Ticket #201 (G43 suppression) created by Unkn0wn
Needs to be finetuned. (Suppress faster or increase duration, should not …
14:05 Ticket #200 (Off-map drift) created by Unkn0wn
Needs to be removed. (Possibly replaced by some increased scatter on …
14:02 Ticket #199 (RE T4 Offensive Manouvers) created by Unkn0wn
Offensive Maneouvres All vehicles +0.75 Speed bonus Arrive 50% Faster …
14:01 Ticket #198 (RE T3 Steel Wall) created by Unkn0wn
Churchills provide infantry (40m aura) -25% received suppression -15% …
14:00 Ticket #197 (RE T2 Combat Service Support) created by Unkn0wn
All repairs +15% Repair Speed CCT Smoke +1 use Riflenade smoke -30s CD
13:59 Ticket #196 (RE T1 Mobile Reconnaisance) created by Unkn0wn
Bren Carrier/MMG +10 Sight, +5 Detection
13:59 Ticket #195 (RE T4 Ablative Plating) created by Unkn0wn
All tanks Overrepaired +300 hp All light vehicles Overrepaired +75 hp …
13:58 Ticket #194 (RE T3 Combat Engineering) created by Unkn0wn
All tanks receive hull down -25% incoming damage - 25% incoming …
13:57 Ticket #193 (RE T2 Urban Warfare) created by Unkn0wn
Garrisoned infantry +7.5 Sight +15% accuracy
13:56 Ticket #192 (RE T1 desert Rats) created by Unkn0wn
All tanks +10% accuracy When not moving
13:56 Ticket #191 (RE T4 Hold the Line (Part 2)) created by Unkn0wn
+30s Enemy Deployment
13:56 Ticket #190 (RE T4 Hold the Line) created by Unkn0wn
Infantry in green cover and trenches -25% rec damage Support teams Gain …
13:54 Ticket #189 (RE T3 Defenders of Dunkirt) created by Unkn0wn
Tommies, Sappers +5 HP/man All vehicles Can fire and rotate main gun at …
13:53 Ticket #188 (RE T2 Prepared Positions) created by Unkn0wn
17lbr, Mortar Can build Emplacement (SCAR?) MG and MG nests +15% arc of …
13:52 Ticket #187 (RE T1 Dig In) created by Unkn0wn
Tommies can build defenses All infantry, trench -20% build time (30s)
13:49 Ticket #154 (Support Scout Car Pack up time) closed by MisterSchmidt
fixed: In [1165/eirsvn]: […]
13:49 Changeset in eirsvn [1165] by MisterSchmidt
Scout Car packup time reduced to 3 seconds from 5 [fixes#154]

07/16/11:

21:27 Ticket #186 (Geschutwagen MG upgrade Price) created by Unkn0wn
To 35 Mun
12:18 Ticket #185 (Flakvierling armor type) created by Unkn0wn
Change from flak to ATG so it doesn't get sniped as easily by ATG weapons.
12:16 Ticket #184 (Non-droppable slot item weapons) created by Unkn0wn
Weapons like sten, thompson and mp44 take slot item but they don't drop. …
12:07 Ticket #182 (Bren button) created by Unkn0wn
Needs to be finentuned (Needs to drop to new max speed faster)
12:06 Ticket #181 (Infantry doctrine Smoke grenades) created by Unkn0wn
Range +10 Slight increase in size of the smoke cloud (so it covers a …

07/15/11:

14:03 Ticket #168 (Assault Engineers Model change) closed by Groundfire
Completed
00:05 Ticket #180 (Launcher sounds) created by Unkn0wn
Need to also play a sound when you're the last person not to have readied …

07/14/11:

19:33 Changeset in eirsvn [1164] by MisterSchmidt
AB Covered Ops T3 will now grant extra range [Refs#103]
19:29 Changeset in eirsvn [1163] by MisterSchmidt
Changed requirement for Fire Up to pop smoke (AB Covered Ops T3) …
19:13 Ticket #177 (Comando Sniper sight range) closed by MisterSchmidt
fixed: In [1162/eirsvn]: […]
19:13 Changeset in eirsvn [1162] by MisterSchmidt
Commando Spotter sight decreased to 50 [Fixes#177]
14:31 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) created by brn4meplz
The Luftwaffe spotting teams Lit Up! Currently only provides sight(and …
10:30 Ticket #178 (Minesweeper veterancy) created by Unkn0wn
All minesweeper squads need to be given veterancy levels AND bonuses. …
10:29 Ticket #177 (Comando Sniper sight range) created by Unkn0wn
Needs to be reduced to 50 from 55 (Balance team vote)
10:28 Ticket #176 (Forum name in hover over) created by Unkn0wn
The forum name needs to be added in the hover over in launcher chat, so …

07/13/11:

10:56 Ticket #175 (Ingame command point button) created by LeoPhone
the command point button (right above minimap) is disabled trough SCAR. …
10:52 Ticket #174 (mine crits vs light_vehicle type) created by LeoPhone
mines need their crits adjusted vs light vehicle critcal types. scout car …
00:00 Changeset in eirsvn [1161] by MisterSchmidt
Reverted Sniper weapon since seems to be working now[refs#172]

07/12/11:

08:41 Ticket #173 ([Luft] Spotting Teams 'Lit Up!' UI position.) closed by MisterSchmidt
fixed: In [1160/eirsvn]: […]
08:41 Changeset in eirsvn [1160] by MisterSchmidt
Fixed Spotting Teams UI Position [fixes#173]
08:21 Ticket #172 (Axis Sniper gets Gewehr?) closed by MisterSchmidt
Completed
08:21 Changeset in eirsvn [1159] by MisterSchmidt
Fixed Axis Sniper weapon
04:20 Ticket #173 ([Luft] Spotting Teams 'Lit Up!' UI position.) created by brn4meplz
The Lit Up! ability for Luftwaffe players shares the same UI slot as the …
00:30 Ticket #172 (Axis Sniper gets Gewehr?) created by MisterSchmidt
Is it supposed to have this? I would assume not, but can't be sure, …

07/11/11:

23:17 Changeset in eirsvn [1158] by MisterSchmidt
Definitely didn't forget to add the ability to the units.... o.0
22:24 Ticket #134 (Terror T2 Festung Warfare) closed by MisterSchmidt
fixed: In [1157/eirsvn]: […]
22:24 Changeset in eirsvn [1157] by MisterSchmidt
Added Terror Festung Warfare TERROR_FESTUNG_WARFARE [fixes#134]
21:48 Ticket #130 (Terror T2 Patch and Run) closed by MisterSchmidt
fixed: In [1156/eirsvn]: […]
21:48 Changeset in eirsvn [1156] by MisterSchmidt
Implemented Patch & Run for Ambulance [fixes#130]
20:51 Ticket #156 (Flak 88 and Howitzer Truck bug) closed by Unkn0wn
Invalid: Found the cause, see ticket #172
20:49 Ticket #162 (Luaconst) closed by Unkn0wn
Fixed
20:49 Ticket #171 (Flak 88 population) created by Unkn0wn
Is 9 instead of 8 ingame
17:24 Ticket #170 (Skinpack support -> update europeinruins.module) created by LeoPhone
(EIR skinner request) Add this line right below archive.01 (archive.01 = …
16:25 Ticket #157 (AB T3 Covered Operations (part 3)) reopened by Unkn0wn
16:24 Ticket #157 (AB T3 Covered Operations (part 3)) closed by Unkn0wn
Completed
16:22 Ticket #149 (Eagle's nest SQL luaconst) closed by Unkn0wn
Completed
16:21 Ticket #153 (Hetzer mg price) closed by Unkn0wn
Completed
16:19 Ticket #108 (ATG pricing) closed by Unkn0wn
Completed
16:18 Ticket #84 (Panzer II pricing) closed by Unkn0wn
Completed
16:15 Ticket #107 (Cuckoo price/stats) closed by Unkn0wn
Completed
16:14 Ticket #69 (Stummel price) closed by Unkn0wn
Completed
14:43 Changeset in eirsvn [1155] by Leophone
fixed flak 88 barrage animation
11:37 Changeset in eirsvn [1154] by Leophone
fixed luaconst, ready to patch & implement AB
11:06 Changeset in eirsvn [1153] by LuciferNZ
More fixes.…
10:45 Changeset in eirsvn [1152] by LuciferNZ
Fix sturmpanzer in luaconsts
10:26 Changeset in eirsvn [1151] by LuciferNZ
10:04 Changeset in eirsvn [1150] by LuciferNZ
09:56 Ticket #169 (Fix Deployment., Activation and Movement for Company in Warmap) created by LuciferNZ
00:20 Changeset in eirsvn [1149] by MisterSchmidt
00:16 Changeset in eirsvn [1148] by MisterSchmidt
00:02 Changeset in eirsvn [1147] by MisterSchmidt
fixed now?

07/10/11:

22:52 Changeset in eirsvn [1146] by MisterSchmidt
22:42 Changeset in eirsvn [1145] by MisterSchmidt
forgots to put ability on units
22:16 Ticket #165 (AB T2 Defensive Equipment Vehicle Mines) closed by LeoPhone
Completed: EIRUPG.US.AB_SLOW_MINES ab, ab rifles and normal rifles can get them. …
22:13 Changeset in eirsvn [1144] by Leophone
new skin for assault engis button rework added AB slow mines
22:04 Ticket #129 (Terror T1 Explosive Expertise) closed by MisterSchmidt
fixed: In [1143/eirsvn]: […]
22:04 Changeset in eirsvn [1143] by MisterSchmidt
Created Explosives Experts [fixes#129]
21:00 Ticket #133 (Terror T1 Recon in Force) closed by MisterSchmidt
fixed: In [1142/eirsvn]: […]
21:00 Changeset in eirsvn [1142] by MisterSchmidt
Modified Recon in Force to meet new requirements [fixes#133]
20:50 Ticket #148 (Terror T1 Fire and Advance) closed by MisterSchmidt
Completed: Already done
19:53 Ticket #168 (Assault Engineers Model change) created by Groundfire
Change the Armor assault engineers model to the Sappers Expert Engineers …
18:43 Changeset in eirsvn [1141] by Leophone
t17 pop back to 9
18:29 Ticket #167 ([Luft] Counter Measures, FSJ haystacks) created by brn4meplz
the Haystacks that FSJ squads can build for cover with this Tier 2 unlock …
15:59 Ticket #166 (AB T4 Aerial Supremacy Healing) created by Unkn0wn
AB medic Heals units in a radius when inside a building Needs to be added …
15:58 Ticket #127 (AB T4 Aerial Supremacy) closed by Unkn0wn
Completed
15:57 Ticket #100 (AB T3 Secured Landing Zones) closed by Unkn0wn
Completed
15:56 Ticket #160 (AB T4 Death From Above) closed by Unkn0wn
Completed: Forgot to close
15:56 Ticket #128 (AB T4 Night Raid) closed by Unkn0wn
Fixed: RGD portion of it is done. See other ticket for SCAR
15:29 Changeset in eirsvn [1140] by Leophone
bergetiger now gains 2 xp for repairing xp requirements doubled.
13:19 Ticket #165 (AB T2 Defensive Equipment Vehicle Mines) created by Unkn0wn
Forgot this, AB need a vehicle (slow) mine upgrade. I'm guessing we can't …
01:15 Ticket #95 (AB T1 Armored Cavalry) closed by LeoPhone
Completed
01:15 Changeset in eirsvn [1139] by Leophone
AB finished squad upgrade: EIRUPG.US.ASSYMETRIC_WARFARE doctrine: …

07/09/11:

23:58 Changeset in eirsvn [1138] by MisterSchmidt
removed since not working as intended
23:40 Ticket #164 (Night Raid T4 (Part 2)) created by Unkn0wn
Enemy units +33% call in timers +6 Population
23:39 Ticket #163 (AB T3 Secured Landing Zones (part 2)) created by Unkn0wn
All Airbourne deployments covered by large smoke screen Airbourne Drift …
20:38 Ticket #159 (AB T3 Assymetric Warfare) closed by LeoPhone
Completed: EIRUPG.US.ASSYMETRIC_WARFARE AB, AB rifles, rifles can get upgrade …
17:12 Ticket #162 (Luaconst) created by Firesparks
we need to go through the luaconst before the next patch upload. I think …
15:44 Ticket #161 (AB T4 Aerial Supremacy (part 2)) created by Unkn0wn
Drop time -20s
15:42 Ticket #160 (AB T4 Death From Above) created by Unkn0wn
Drop time -20 s AB Receive Garands Fire-up -60s (240s) AB & AB support …
15:40 Ticket #103 (AB T3 Covered Operations (part 2)) closed by Unkn0wn
Duplicate:  http://trac.europeinruins.com/trac/eir/ticket/157
15:01 Ticket #97 (AB T2 Modified Equipment) closed by LeoPhone
Completed
15:01 Ticket #103 (AB T3 Covered Operations (part 2)) reopened by LeoPhone
12:13 Ticket #159 (AB T3 Assymetric Warfare) created by Unkn0wn
Might already be in the files, need the luaconsts if that is the case. …
12:09 Changeset in eirsvn [1137] by MisterSchmidt
Reverted back to normal smoke cover
11:08 Ticket #158 (Military Intelligence) created by Unkn0wn
Should play a sound when being used, this way, similar to recon run, users …
05:50 Changeset in eirsvn [1136] by Firesparks
RCA grenade range decreased to 15.
05:35 Changeset in eirsvn [1135] by Firesparks
RCA grenade changed to throw commando grenade.
00:13 Changeset in eirsvn [1134] by Firesparks
fixed a bug where wehr volks and gren/storm kar98 long range dps was …

07/08/11:

23:28 Changeset in eirsvn [1133] by Leophone
hopefully fixed flak 88 cloak not cloaking crew
22:26 Changeset in eirsvn [1132] by Leophone
Tankbusters and fallschirmjager tankbusters no longer shoot their rifles …
22:16 Changeset in eirsvn [1131] by MisterSchmidt
loooooooool
21:44 Ticket #96 (AB T1 Improved Defenses) closed by Leophone
fixed: In [1130/eirsvn]: […]
21:44 Changeset in eirsvn [1130] by Leophone
[fixes#103] [fixes#96] AB T1 Improved Defenses AB T2 Modified Equipment …
20:45 Changeset in eirsvn [1129] by MisterSchmidt
new luaconsts
20:34 Ticket #157 (AB T3 Covered Operations (part 3)) created by MisterSchmidt
AB drops now drop red offmap smoke instead of green drop zone smoke
20:32 Ticket #103 (AB T3 Covered Operations (part 2)) closed by MisterSchmidt
fixed: In [1128/eirsvn]: […]
20:32 Changeset in eirsvn [1128] by MisterSchmidt
AB Covered Operations completed [Fixes#103]
18:59 Changeset in eirsvn [1127] by MisterSchmidt
Fixed First Aid not getting modifiers
18:40 Ticket #98 (AB T2 Special Ammunition) closed by MisterSchmidt
fixed: In [1126/eirsvn]: […]
18:40 Changeset in eirsvn [1126] by MisterSchmidt
Implemented Airborne Special Ammunition [Fixes#98]
14:17 Ticket #102 (AB T3 Covered Operations (part 1)) closed by Unkn0wn
Invalid: No longer being done

07/07/11:

23:23 Ticket #156 (Flak 88 and Howitzer Truck bug) created by Unkn0wn
"When you buy 88 in launcher it takes 8 pop as it should.My starting …
23:17 Ticket #155 ('Vickers MG emplacement') created by Unkn0wn
Is to become a sappers upgrade and its stats should be reverted to vCOH …
22:18 Changeset in eirsvn [1125] by MisterSchmidt
Troops garrisoned in Kangaroo may no longer fire out of it
22:11 Changeset in eirsvn [1124] by Leophone
team weapons now count as light vehicle kills
21:32 Ticket #45 (Commando SAS Jeep model implementation) closed by LeoPhone
Completed
21:31 Changeset in eirsvn [1123] by Leophone
replaced 50cal jeep by sas jeep removed unwanted doctrine buff from …
18:57 Changeset in eirsvn [1122] by Firesparks
lmg 1919a6 damage versus infantry increased from .75 to 1 (match HMG …
18:48 Changeset in eirsvn [1121] by Leophone
fixed magnetic AT vs cuckoo went over other reward units to make sure they …
15:39 Changeset in eirsvn [1120] by Leophone
fixed up fallschirmjager sniper a bit
14:04 Changeset in eirsvn [1119] by Leophone
added ezelschreck minor fix for defensive camo net ability
11:42 Ticket #154 (Support Scout Car Pack up time) created by Unkn0wn
Reduce the time it takes to pack up once set up by 2 seconds. (In the …
10:33 Ticket #94 (AB T1 Advanced Scouting) closed by Unkn0wn
Completed: Awesome! Please remember to close the ticket when you're done
09:18 Changeset in eirsvn [1118] by Firesparks
PE armored car 20mm accuracy modifier against infantry increased from .75 …
08:10 Changeset in eirsvn [1117] by Firesparks
airborne scout: -1 reveal radius for sniper and ab sniper.lua +5 sight and …

07/06/11:

16:14 Changeset in eirsvn [1116] by Leophone
hotchkiss hp +50
16:14 Ticket #152 (Hotchkiss and upgunned hotchkiss) closed by LeoPhone
Completed
16:12 Changeset in eirsvn [1115] by Leophone
fixed up reward units a bit commando sniper spotter sten won't autotarget …
16:11 Ticket #147 (Hetzer Spotting Scopes) closed by LeoPhone
Completed
16:10 Ticket #151 (PE sniper reward unit) closed by LeoPhone
Completed: EIRSBP.PE.FALLSCHIRMJAGER_SNIPER
15:45 Ticket #153 (Hetzer mg price) created by Unkn0wn
Decreased by 10 Mun, to be in line with the decrease that WM tank MGs …
14:02 Ticket #152 (Hotchkiss and upgunned hotchkiss) created by Unkn0wn
Are to receive +50 HP. (Only these 2, not the hotchkiss stuka)
10:41 Ticket #151 (PE sniper reward unit) created by Unkn0wn
Fallschirmjaeger skin, normal AB stats, sprint. Make sure he's not …
05:16 Ticket #149 (Eagle's nest SQL luaconst) created by Firesparks
EIRUPG.US.AIRBORNE_EAGLE_NEST
00:38 Ticket #148 (Terror T1 Fire and Advance) created by Groundfire
Fire and Advance: Volks/Grens?/KCH -10% rec. accuracy while on the move
00:38 Ticket #137 (Terror T1 Stamped plated weapons) closed by Groundfire
Invalid
00:37 Changeset in eirsvn [1114] by Leophone
forgot to update ucs for sherman 105
00:29 Changeset in eirsvn [1113] by Leophone
minor fix for sherman 105 gun
00:04 Changeset in eirsvn [1112] by Leophone
removed sherman V added sherman 105 added some vehicle symbols

07/05/11:

22:34 Ticket #147 (Hetzer Spotting Scopes) created by Unkn0wn
Default weapon range increased to 50, spotting scope upgrade now only …
20:59 Ticket #146 (Alter Turn Logging) created by LuciferNZ
Turn logging, and Unit actions is a convoluted MESS. Data transfer is …
20:34 Ticket #145 (Factional Doctrine PP Max) created by LuciferNZ
Code in a display for Factional Doctrine PP Max. Alter with each game …
20:33 Ticket #144 (Dynamic Doctrine gain) created by LuciferNZ
Change the way PPs are gained. 10% of max per game, with max being …
19:27 Ticket #143 (Terror T3 Pervitin Pills 3x3 unlock) created by Groundfire
Pervitin Pills: Volks/Grenedier?/KCH +25% Acc. / -20% incoming dmg volks …
19:25 Ticket #142 (Terror T2 "Terror Weapons" 3x3 unlock) created by Groundfire
Terror Equipment: -Mustard Gas Shells ( 180sec cooldown) Mortar: 35 muni, …
19:23 Ticket #141 (Terror T4 Heschnel Design) created by Groundfire
Heschnel Design: -KT gains Heschnel Model cosmetic change -KT gains Tanks …
19:23 Ticket #140 (Terror T3 Advanced Equipement Pt.2) created by Groundfire
MP40/MP44/MP45 Gain Steady Aim: [Toggle-able ability] Half negative …
19:20 Ticket #139 (Terror T3 Advanced Equipment) created by Groundfire
Advanced Equipment: All Tank/Vehicles? - Gain 15% received penetration …
19:19 Ticket #138 (Terror T2 Diversion) created by Groundfire
Diversion: One enemy player receives +45s call in timer in ME and when …
19:18 Ticket #137 (Terror T1 Stamped plated weapons) created by Groundfire
Stamped plate weapons: LMGs fire on the move
19:18 Ticket #136 (Terror T4 Fanaticism) created by Groundfire
Fanaticism: -MP40s/MP44s/LMG/MP45 +12% RoF Volks/Gren?/KCH while …
19:17 Ticket #135 (Terror T3 Fearless) created by Groundfire
Fearless: Stug/P4/Ostwind/Panther/KT -produces defensive aura (40m, -15% …
19:16 Ticket #134 (Terror T2 Festung Warfare) created by Groundfire
Festung Warfare: Pios/Volks/Grens/Snipers?/HMGs +10% acc. in Green Cover …
19:16 Ticket #133 (Terror T1 Recon in Force) created by Groundfire
Recon in Force: Light vehicles do +15% dmg in neutral and enemy territory
19:12 Ticket #132 (Terror T4 Heavy Support) created by Groundfire
Heavy Support: Support Weapons +33% HP Gain Elite Armor Crew gain MP44s …
19:12 Ticket #131 (Terror T3 Field Modification) created by Groundfire
Field Modifications P4/Ostwind/Panther/Stug/Geschutze -gain periscopes …
19:11 Ticket #130 (Terror T2 Patch and Run) created by Groundfire
Patch and Run: -Medkits +33% healing rate -50% slow duration Combat …
19:10 Ticket #129 (Terror T1 Explosive Expertise) created by Groundfire
Explosive Expertise: Mines and goliaths deal 10% more damage
17:25 Ticket #39 (US T3 infantry off-map) closed by Unkn0wn
Completed
17:24 Ticket #92 (airborne medic set up) closed by Unkn0wn
Completed
17:20 Ticket #99 (AB T2 Eagle's Nest) closed by Unkn0wn
Completed
16:26 Changeset in eirsvn [1111] by Leophone
fixed jagdtiger pink death box improved comet skin, improved comet gun …
15:27 Ticket #128 (AB T4 Night Raid) created by Unkn0wn
Night Raid Enemy units +33% call in timers Airbourne support teams …
15:16 Ticket #127 (AB T4 Aerial Supremacy) created by Unkn0wn
Aerial Supermacy Off-maps Can be fired in the FoW AB Riflemen Receive …
15:13 Ticket #20 (PE TH Marder & T4 APCR) closed by LeoPhone
Completed: decided not to remove other buffs. we can revise it later after more …
15:12 Ticket #13 (PE SE Incendiary Shells T3) closed by LeoPhone
Completed
14:33 Ticket #20 (PE TH Marder & T4 APCR) reopened by Unkn0wn
14:26 Ticket #126 (TH T1 Scavenging Kitty) closed by LeoPhone
Completed
14:01 Ticket #85 (G43 Suppression Rework) closed by LeoPhone
Completed
10:35 Ticket #126 (TH T1 Scavenging Kitty) created by Unkn0wn
Ketten should be able to buy 2 mines (max) for 50 ingame munitions ingame. …
07:47 Ticket #124 (Click through issue on login screen) created by LuciferNZ
The launcher is detecting 'clicks' from behind other applications - but it …
00:53 Ticket #123 (Warmap Main turn processor) created by LuciferNZ
Warmap main processing core coded. Additions to funtionality: Sector …
00:52 Ticket #122 (Warmap Turn processing - Sector Support Orders) created by LuciferNZ
Encompasses extra orders for Support phase. -Resupply -Reinforce -Recruit …
00:37 Ticket #121 (Warmap Turn processing - Sector Unit Move Orders) created by LuciferNZ
Enable Move orders to be processed and logged. Move orders need to check …
00:35 Ticket #120 (Warmap Turn processing - Sector Unit Retreat Orders) created by LuciferNZ
Enable Retreat orders to be processed and logged. Log faild retreat …

07/04/11:

23:53 Changeset in eirsvn [1110] by Leophone
magnetic nade UI to 11
23:52 Changeset in eirsvn [1109] by Leophone
bergetiger vet: 1 - 0.85 dmg 2 - 0.85 dmg 1.15 speed 3 - 0.8 pen. +10 …
22:14 Ticket #40 (Pak 40 recrew bug) closed by LeoPhone
Completed
22:14 Ticket #41 (WM Def. Camo Equipment T4 cloak recrew bug) closed by LeoPhone
Completed
20:41 Ticket #119 (Decide pool costs for Upgrades) created by LuciferNZ
Discuss and assign pool costs for Upgrades. Requires [ticket:116 Add …
20:32 Ticket #118 (Alter Upgrades in SQL for Pool costs) created by LuciferNZ
Alter the table in SQL for upgrades, allowing them to have pool costs …
20:31 Ticket #117 (Add Upgrade ability to cost Pool) created by LuciferNZ
Add the ability for Upgrades to have associated pool costs
20:23 Ticket #116 (Add Weapons Cache pool) created by LuciferNZ
Add the weapons cache pool, and remove the oversupply. Also decline …
20:20 Ticket #115 (Holding bay takes up pool) created by LuciferNZ
The unit holding bay in the company screen takes no resources, but DOES …
19:37 Changeset in eirsvn [1108] by MisterSchmidt
19:36 Changeset in eirsvn [1107] by MisterSchmidt
19:18 Ticket #114 (Magnetic AT Grenades UI) closed by LeoPhone
Completed
19:16 Ticket #76 (Bergetiger veterancy) closed by LeoPhone
Completed: bergetiger vet: 1 - 0.85 dmg 2 - 0.85 dmg 1.15 speed 3 - 0.8 pen. +10 …
19:16 Ticket #114 (Magnetic AT Grenades UI) created by MisterSchmidt
AT Grenades cover Magnetic Grenades, one of them needs to be moved.
18:28 Ticket #113 (Defensive Artillery Experts Flak88 Barrage) closed by LeoPhone
Completed
18:15 Changeset in eirsvn [1106] by Firesparks
eagle nest: + 5 sighr, detection, range for engineer, ab inf, ab rifle, …
17:55 Ticket #86 (vCOH Grenade scatter change) closed by LeoPhone
Completed
17:27 Ticket #20 (PE TH Marder & T4 APCR) closed by LeoPhone
Completed: other apcr buffs like 0.5 deflection and crit changes will remain in …
16:59 Ticket #17 (Armour T3s) closed by LeoPhone
Completed
16:50 Changeset in eirsvn [1105] by Leophone
removed bren MMG button gave stuart tetrach phase armor pgren default g43 …
16:48 Ticket #111 (Tetrarch and stuart phase armour) closed by LeoPhone
Completed
11:10 Ticket #113 (Defensive Artillery Experts Flak88 Barrage) created by Unkn0wn
Artillery barrage range increased from 100 to 150, with a short cooldown …
03:39 Ticket #70 (Mark target) closed by LeoPhone
Completed: this was about US and PE mark target right? CW one worked fine?
03:38 Changeset in eirsvn [1104] by Leophone
PE and US mark target can now used vs weapon teams light at halftrack …
03:14 Changeset in eirsvn [1103] by Leophone
rca lit up now decloaks bk keep it moving now doesn't work on camo'ed …

07/03/11:

23:22 Ticket #112 (US Command Squad HT Deployment) created by MisterSchmidt
Command Squad cannot be loaded into a Halftrack in the launcher.
21:40 Ticket #3 (AB - HMG and Mortar cloak button) closed by Unkn0wn
Wont Fix / Cant Fix: No longer needs to be addressed since the airbourne doctrine …
20:20 Ticket #30 (CW RCA Lit Up Unlock) closed by LeoPhone
Completed
18:42 Ticket #111 (Tetrarch and stuart phase armour) created by Unkn0wn
Both are to receive phasing armour again
08:59 Ticket #59 (Display Warmap Unit stats) closed by LuciferNZ
Completed
06:19 Changeset in eirsvn [1102] by Firesparks
set up garand sniper with ab support weapon cloak fix CCT smoke barrage …
04:38 Ticket #57 (Rework Warmap Unit SQL stats) closed by LuciferNZ
Completed
04:26 Ticket #110 (Add command line availibility) created by LuciferNZ
Add command line availability for the Launcher so that people can add …
03:33 Changeset in eirsvn [1101] by Leophone
removed ghost turret mg42 from jagdpanther
03:24 Ticket #12 (Test SVN closing ticket) closed by LuciferNZ
fixed: In [1100/eirsvn]: […]
03:24 Changeset in eirsvn [1100] by LuciferNZ
Adding test text [fixes #12]
00:55 Changeset in eirsvn [1099] by Leophone
cuckoo rotation -15% cuckoo turret rotation -15%

07/02/11:

22:46 Ticket #109 (Assault nade suppression) created by Unkn0wn
Assault grenades should no longer provide any form of suppression
22:37 Ticket #108 (ATG pricing) created by Unkn0wn
Allied ATG to 140 Mun (From 110) Pak 38 to 150 Mun (From 120) 6P to 150 …
20:20 Changeset in eirsvn [1098] by Leophone
removed RR jeep
20:17 Changeset in eirsvn [1097] by Leophone
20:17 Changeset in eirsvn [1096] by Leophone
fixed acceleration/deceleration vet 2 buffs fixed sherman croc vet 3 range …
19:57 Changeset in eirsvn [1095] by Leophone
m36 hp to 536 fixed m36 pop from 13 to 12 m36 gun is now m10 gun with …
19:31 Changeset in eirsvn [1094] by Leophone
forgot to add cuckoo art files :>
18:27 Changeset in eirsvn [1093] by Leophone
reverted t17 gun from vcoh added doctrine buffs to cuckoo and fixed …
18:25 Ticket #83 (Panzer II) closed by LeoPhone
Completed
18:25 Ticket #73 (CCT smoke barrage) closed by LeoPhone
Completed
18:24 Ticket #55 (Cuckoo skin) closed by LeoPhone
Completed: launcher changes: panther MG upgrade sherman smoke rounds pershing repair …
18:11 Changeset in eirsvn [1092] by Leophone
added US cuckoo (also luaconsts) upgrades: panther mg, sherman smoke …
16:31 Ticket #107 (Cuckoo price/stats) created by Groundfire
Reduce price by 10%, from current price. Cuckoo reload, accel/decel is 15% …
16:00 Ticket #105 (Reward unit icon sheet) created by Groundfire
Need reward unit icons for: Maus Cuckoo Wespe Nashorn Beutepanzer Any …
15:58 Ticket #104 (New Doctrine Icon sprite sheet) created by Groundfire
New sprite sheet for unfinished doctrine abilities.

07/01/11:

18:42 Changeset in eirsvn [1091] by Leophone
fixed stup_iv rotating for firing stup iv now uses WM heavy repair (same …
17:06 Ticket #103 (AB T3 Covered Operations (part 2)) created by Unkn0wn
Fire-up now pops smoke Mortar Smoke rounds have increased range and …
17:05 Ticket #102 (AB T3 Covered Operations (part 1)) created by Unkn0wn
All AB deployments instantly decap the sector
17:04 Ticket #101 (AB T3 Airbourne Overhead) created by Unkn0wn
All Airbourne Can deploy after 60s when attacking -60s deployment time in …
17:01 Ticket #100 (AB T3 Secured Landing Zones) created by Unkn0wn
All Airbourne deployments covered by large smoke screen Airbourne Drift …
17:00 Ticket #99 (AB T2 Eagle's Nest) created by Unkn0wn
infantry in l/h/g/t cover +5 sight, +5 detection MG and infantry +5 …
16:59 Ticket #98 (AB T2 Special Ammunition) created by Unkn0wn
Quad +15% accuracy Sherman, M18 .50 cal +15% accuracy
16:58 Ticket #97 (AB T2 Modified Equipment) created by Unkn0wn
Grenades +5 range Sticky bombs detonate immediately AP rounds +5s …
16:54 Ticket #96 (AB T1 Improved Defenses) created by Unkn0wn
Airbourne Can build sandbags, wire & tank traps
16:54 Ticket #95 (AB T1 Armored Cavalry) created by Unkn0wn
All vehicles +20% acceleration on the road
16:53 Ticket #94 (AB T1 Advanced Scouting) created by Unkn0wn
Normal & AB Sniper -1 to reveal radius Jeep +5 sight, +5 detection
10:27 Ticket #63 (Backups) closed by phil
Completed
03:47 Ticket #93 (Finalise Warmap Unit base list) created by LuciferNZ
Complete list to new Warmap unit standard. Requires [ticket:57 Rework …
03:38 Ticket #92 (airborne medic set up) created by Firesparks
need a hotkey. Set it to 'm'.
02:35 Ticket #91 (US Mortar teams do not load into trucks in-game) created by LuciferNZ
Change SQL setting to enable, and test
01:53 Ticket #90 (Warmap Turn processing - Sector Unit Special Orders) created by LuciferNZ
Enable Special orders for Warmap units to be processed and logged.
01:50 Ticket #89 (Warmap Turn processing - Sector Unit CC Attack Orders) created by LuciferNZ
Enable CC Attack orders to be processed and logged.
01:46 Ticket #88 (Warmap Turn Processing via Button) created by LuciferNZ
Temporary turn processing via a push button on the warmap screen. …
01:35 Ticket #87 (Change TRAC default colours) created by LuciferNZ
Can the default 'Colour 1' 'Colour 2' etc colours be changed so that our …
00:53 Ticket #86 (vCOH Grenade scatter change) created by Unkn0wn
Grenades should no longer have a chance to miss the targeted location …
00:20 Ticket #85 (G43 Suppression Rework) created by Unkn0wn
Needs to be reworked so it acts like BAR suppression. Albeit being shorter …
00:10 Ticket #84 (Panzer II pricing) created by Unkn0wn
Increase Fuel price to 100
00:09 Ticket #83 (Panzer II) created by Unkn0wn
Fix damage modifiers vs other vehicles. (They're currently a little funky, …

06/30/11:

21:54 Ticket #82 (Defensive Officer Passive Aura) closed by MisterSchmidt
Completed: No longer effects teammates
21:53 Ticket #82 (Defensive Officer Passive Aura) created by MisterSchmidt
Should not effect teammates
21:49 Changeset in eirsvn [1090] by MisterSchmidt
Defensive Officer Passive aura should no longer effect teammates units
21:19 Ticket #81 (Comet Vet) created by MisterSchmidt
Comet veterancy is bugged, starts at vet 0 every game regardless of how …
21:17 Changeset in eirsvn [1089] by MisterSchmidt
Fixed a bug where Creeping Smoke Barrage would not fire due to weapon …
20:58 Changeset in eirsvn [1088] by MisterSchmidt
Damage modifier changed to 1, penetration modifier changed to 0.5 vs …
20:58 Ticket #75 (Sticky bombs vs skirts) closed by MisterSchmidt
Completed: Damage modifier changed to 1, penetration modifier changed to 0.5 vs …
20:54 Ticket #79 (Warmap card usage - Campaign screen) created by LuciferNZ
Create a way for warmap cards to be used on the main Campaign screen
20:54 Ticket #78 (Warmap card usage - Company screen) created by LuciferNZ
Create a way for warmap cards to be used in the company screen.
20:52 Ticket #77 (Recode Warmap Intel inner workings) created by LuciferNZ
Make Intel basic rules for 0800 build of warmap
15:47 Ticket #76 (Bergetiger veterancy) created by Unkn0wn
Needs to be given veterancy bonus. Additionally, it could receive (a …
11:49 Ticket #32 (Unit leaderboard) closed by phil
Fixed: I believe this to be complete
11:33 Ticket #61 (Trac + SVN Integration) closed by phil
fixed: In [1087/eirsvn]: […]
11:33 Changeset in eirsvn [1087] by phil
Testing Trac intergration [fixes #61]
11:30 Changeset in eirsvn [1086] by phil
Testing Trac intergration fixes #61
11:23 Changeset in eirsvn [1085] by phil
Testing Trac intergration fixes #61
11:21 Changeset in eirsvn [1084] by phil
Testing Trac intergration fixes #61
10:47 Ticket #75 (Sticky bombs vs skirts) created by Unkn0wn
In EIR sticky bombs have a 0.5 dmg modifier vs skirt armor. in vCoH sticky …
08:45 Ticket #74 (Price List - Add reward units) created by phil
Quote from topic: Leaderboard that lists the individual units and their …
05:10 Ticket #73 (CCT smoke barrage) created by Firesparks
it doesn't seems to work anymore. I think this is because the vehicle no …
01:55 Ticket #72 (Availability - Weapons Cache change) created by LuciferNZ
Add in Weapons Cache to the Availability pool.

06/29/11:

23:15 Ticket #71 (Smoke grenades) closed by MisterSchmidt
Completed: Changed UI position of Smoke Grenades to 6.
23:14 Changeset in eirsvn [1083] by MisterSchmidt
Changed UI position of Smoke Grenades to 6
23:08 Changeset in eirsvn [1082] by MisterSchmidt
Fixed Smoke Support covering Follow ability
22:58 Changeset in eirsvn [1081] by Leophone
removed ablative playing ability we don't use from CW vehicles.
21:56 Changeset in eirsvn [1080] by MisterSchmidt
Fixed a bug where First Aid could be interrupted
21:12 Ticket #71 (Smoke grenades) created by Unkn0wn
Overlap with field dressings on the UI.
21:08 Ticket #70 (Mark target) created by Unkn0wn
Does not work on support teams.
21:02 Ticket #69 (Stummel price) created by Unkn0wn
Lower to 100 Munitions
20:54 Ticket #68 (Munin EIR Charts) created by phil
Verify numbers in the following chart: …
20:49 Ticket #67 (More detailed information in the Player Administration Panel) created by phil
Shows number of battles for a specified period of time. Here's the …
20:44 Ticket #66 (Patching Script) created by phil
Write a script that will do all steps necessary to release a patch with …
20:42 Ticket #65 (Trac - TracUnreadPlugin) created by phil
Setup the TracUnreadPlugin? plugin and see if it will be useful to you …
20:38 Ticket #64 (FTP Access) created by phil
Setup roflmao with some FTP love.
20:37 Ticket #63 (Backups) created by phil
Need to setup automatic rsync scripts to keep a backup of all relevant …
20:35 Ticket #61 (Trac + SVN Integration) created by phil
Keywords not working. Need to disable permission checks.
11:25 Ticket #56 (Defensive Rocket Barrage) closed by MisterSchmidt
Completed: Delay changed to 5 seconds
11:24 Changeset in eirsvn [1079] by MisterSchmidt
Changed Rocket Artillery delay from 3 seconds to 5 seconds.
07:41 Ticket #60 (ablative armor upgrade) closed by Firesparks
Completed
07:41 Ticket #60 (ablative armor upgrade) created by Firesparks
the brought ablative armor upgrade should be working now.
07:40 Changeset in eirsvn [1078] by Firesparks
fixed the ablative armor max health upgrade

06/28/11:

23:40 Ticket #59 (Display Warmap Unit stats) created by LuciferNZ
Design a hoverover that looks awesome, and displays the Warmap unit stats.
23:39 Ticket #58 (Alter Warmap Unit data intake Launcher side) created by LuciferNZ
Related to Warmap Unit SQL Rework Need to alter how this data …
23:38 Ticket #57 (Rework Warmap Unit SQL stats) created by LuciferNZ
Stats for Warmap units have changed. Need to Rework SQL first.
12:12 Ticket #56 (Defensive Rocket Barrage) created by MisterSchmidt
Delay before drop timer needs to go from 3 seconds to 5 seconds.
07:59 Changeset in eirsvn [1077] by Firesparks
fixed a bug with US limited to one infantry howizter off map barrage (it …
03:37 Ticket #54 (Cuckoo skin) closed by Groundfire
Wont Fix / Cant Fix
03:37 Ticket #55 (Cuckoo skin) created by Groundfire
Should use US army green skin and have US top gunner, it currently uses …
03:33 Ticket #54 (Cuckoo skin) created by Groundfire
Should use US army green skin and have US top gunner, it currently uses …
03:02 Ticket #53 (Optimise Data-exchange code) created by LuciferNZ
Data exchange on the company screen is currently sending data poorly. …
Note: See TracTimeline for information about the timeline view.