Timeline
08/01/11:
- 21:23 Ticket #210 (Launcher "Register new account" link) created by
- The "Register new account" button found on the login screen currently has …
07/31/11:
- 01:52 Ticket #209 (FSJ Tankbusters 3 Schreks.) created by
- FSJ Tankbuster were supposed to be changed into 1 Schrek base and 1 Schrek …
07/29/11:
- 21:39 Changeset in eirsvn [1186] by
- Fixed CCS healing like a Triage
- 13:36 Ticket #208 (sniper rifles vs vehicles) created by
- set Disable_auto_search to true vs all vehicles on all sniper rifles
07/28/11:
- 14:35 Changeset in eirsvn [1185] by
- probably fixed the game. Schmidt can go test it. Prepared positions also …
- 08:28 Ticket #207 (Airborne - Profile screen bug) created by
- Look into this bug report: > I clicked on my Airborne company, clicked on …
07/27/11:
- 17:26 Ticket #206 (New models to add) created by
- List of new reward units to add to files to test. -Nashorn -Wespe -Mobile …
- 14:45 Ticket #104 (New Doctrine Icon sprite sheet) closed by
- Completed
07/26/11:
- 22:48 Changeset in eirsvn [1184] by
- Redid Combat Service Support [refs#197]
- 21:19 Changeset in eirsvn [1183] by
- Reverted Schmidts revision 1180 and 1179. He fucked it up AGAIN. …
- 21:03 Changeset in eirsvn [1182] by
- New model for JP IV New upgrades for JP IV: …
07/25/11:
- 23:42 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) closed by
- fixed: In [1181/eirsvn]: […]
- 23:42 Changeset in eirsvn [1181] by
- [fixes #179] Luftwaffe spotting teams flare now decloaks & does same as CW …
- 23:15 Changeset in eirsvn [1180] by
- Changed Stummel splash, RoF and angle to match GMC.
- 19:16 Ticket #197 (RE T2 Combat Service Support) closed by
- fixed: In [1179/eirsvn]: […]
- 19:15 Changeset in eirsvn [1179] by
- Added RE T2 Combat Service Support …
- 02:24 Changeset in eirsvn [1178] by
- Fixed a bug where panzerfaust would fail to fire due to losing track of …
- 00:55 Changeset in eirsvn [1177] by
- 00:53 Ticket #201 (G43 suppression) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #202 (Wirbelwind pop & penetration) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #203 (Assault Engineer) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #109 (Assault nade suppression) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #181 (Infantry doctrine Smoke grenades) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #182 (Bren button) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Ticket #185 (Flakvierling armor type) closed by
- fixed: In [1176/eirsvn]: […]
- 00:53 Changeset in eirsvn [1176] by
- [fixes #182] New button: range from 35 to 30 x0.25 acceleration, x2 …
07/22/11:
- 10:23 Changeset in eirsvn [1175] by
- Added Flame Sappers to territory Capture list
- 01:22 Ticket #15 (MG42 set up animation) closed by
- fixed: In [1174/eirsvn]: […]
- 01:22 Changeset in eirsvn [1174] by
- [fixes #15] Buggy animations now only happen once, after that its fixed
- 00:02 Ticket #194 (RE T3 Combat Engineering) closed by
- fixed: In [1173/eirsvn]: […]
- 00:02 Changeset in eirsvn [1173] by
- Combat Engineering RE T3 updated [fixes#194]
07/21/11:
- 20:02 Ticket #205 (RE T2 Prepared Positions Part 2) created by
- 17lbr, Mortar Can build Emplacement
- 20:01 Ticket #188 (RE T2 Prepared Positions) closed by
- fixed: In [1172/eirsvn]: […]
- 20:01 Changeset in eirsvn [1172] by
- Created RE T2 Prepared Positions MG part [fixes#188] …
- 18:42 Ticket #204 (RE Flamethrower Sapper unit) closed by
- fixed: In [1171/eirsvn]: […]
- 18:42 Changeset in eirsvn [1171] by
- Created Flame Sappers EIRSBP.SAPPER_FLAMER [fixes#204]
- 18:21 Ticket #190 (RE T4 Hold the Line) closed by
- fixed: In [1170/eirsvn]: […]
- 18:21 Changeset in eirsvn [1170] by
- Completed RE T4 Hold the Line EIRUPG.CW.HOLD_THE_LINE [fixes#190]
- 16:31 Ticket #193 (RE T2 Urban Warfare) closed by
- fixed: In [1169/eirsvn]: […]
- 16:31 Changeset in eirsvn [1169] by
- Created RE T2 Urban Warfare EIRUPG.CW.ENGINEERS_URBAN_WARFARE [fixes#193]
- 16:15 Ticket #204 (RE Flamethrower Sapper unit) created by
- Needs to become a separate unit. 5 pop (I think other stats can remain …
- 15:58 Ticket #187 (RE T1 Dig In) closed by
- fixed: In [1168/eirsvn]: […]
- 15:58 Changeset in eirsvn [1168] by
- RE T1 Dig In completed [fixes#187]
- 10:14 Ticket #203 (Assault Engineer) created by
- Elite Armour New Icon
- 08:33 Changeset in eirsvn [1167] by
- zimmerit was not affecting: scout car 50mm AT HT vampire HT bergetiger.
07/20/11:
- 09:21 Ticket #88 (Warmap Turn Processing via Button) closed by
- Completed
- 09:21 Ticket #89 (Warmap Turn processing - Sector Unit CC Attack Orders) closed by
- Completed
07/19/11:
- 02:24 Ticket #5 (US GMC Sound) reopened by
- this wasn't done.
- 02:21 Changeset in eirsvn [1166] by
- added new assault engi shotgun model if WM/PE/US captures 6pdrs they no …
07/18/11:
- 21:25 Ticket #196 (RE T1 Mobile Reconnaisance) closed by
- Completed
- 21:21 Ticket #192 (RE T1 desert Rats) closed by
- Completed
- 14:08 Ticket #202 (Wirbelwind pop & penetration) created by
- To 8 pop, fix penetration tables. "Take a look at it's penetration drop …
- 14:06 Ticket #201 (G43 suppression) created by
- Needs to be finetuned. (Suppress faster or increase duration, should not …
- 14:05 Ticket #200 (Off-map drift) created by
- Needs to be removed. (Possibly replaced by some increased scatter on …
- 14:02 Ticket #199 (RE T4 Offensive Manouvers) created by
- Offensive Maneouvres All vehicles +0.75 Speed bonus Arrive 50% Faster …
- 14:01 Ticket #198 (RE T3 Steel Wall) created by
- Churchills provide infantry (40m aura) -25% received suppression -15% …
- 14:00 Ticket #197 (RE T2 Combat Service Support) created by
- All repairs +15% Repair Speed CCT Smoke +1 use Riflenade smoke -30s CD
- 13:59 Ticket #196 (RE T1 Mobile Reconnaisance) created by
- Bren Carrier/MMG +10 Sight, +5 Detection
- 13:59 Ticket #195 (RE T4 Ablative Plating) created by
- All tanks Overrepaired +300 hp All light vehicles Overrepaired +75 hp …
- 13:58 Ticket #194 (RE T3 Combat Engineering) created by
- All tanks receive hull down -25% incoming damage - 25% incoming …
- 13:57 Ticket #193 (RE T2 Urban Warfare) created by
- Garrisoned infantry +7.5 Sight +15% accuracy
- 13:56 Ticket #192 (RE T1 desert Rats) created by
- All tanks +10% accuracy When not moving
- 13:56 Ticket #191 (RE T4 Hold the Line (Part 2)) created by
- +30s Enemy Deployment
- 13:56 Ticket #190 (RE T4 Hold the Line) created by
- Infantry in green cover and trenches -25% rec damage Support teams Gain …
- 13:54 Ticket #189 (RE T3 Defenders of Dunkirt) created by
- Tommies, Sappers +5 HP/man All vehicles Can fire and rotate main gun at …
- 13:53 Ticket #188 (RE T2 Prepared Positions) created by
- 17lbr, Mortar Can build Emplacement (SCAR?) MG and MG nests +15% arc of …
- 13:52 Ticket #187 (RE T1 Dig In) created by
- Tommies can build defenses All infantry, trench -20% build time (30s)
- 13:49 Ticket #154 (Support Scout Car Pack up time) closed by
- fixed: In [1165/eirsvn]: […]
- 13:49 Changeset in eirsvn [1165] by
- Scout Car packup time reduced to 3 seconds from 5 [fixes#154]
07/16/11:
- 21:27 Ticket #186 (Geschutwagen MG upgrade Price) created by
- To 35 Mun
- 12:18 Ticket #185 (Flakvierling armor type) created by
- Change from flak to ATG so it doesn't get sniped as easily by ATG weapons.
- 12:16 Ticket #184 (Non-droppable slot item weapons) created by
- Weapons like sten, thompson and mp44 take slot item but they don't drop. …
- 12:07 Ticket #182 (Bren button) created by
- Needs to be finentuned (Needs to drop to new max speed faster)
- 12:06 Ticket #181 (Infantry doctrine Smoke grenades) created by
- Range +10 Slight increase in size of the smoke cloud (so it covers a …
07/15/11:
- 14:03 Ticket #168 (Assault Engineers Model change) closed by
- Completed
- 00:05 Ticket #180 (Launcher sounds) created by
- Need to also play a sound when you're the last person not to have readied …
07/14/11:
- 19:33 Changeset in eirsvn [1164] by
- AB Covered Ops T3 will now grant extra range [Refs#103]
- 19:29 Changeset in eirsvn [1163] by
- Changed requirement for Fire Up to pop smoke (AB Covered Ops T3) …
- 19:13 Ticket #177 (Comando Sniper sight range) closed by
- fixed: In [1162/eirsvn]: […]
- 19:13 Changeset in eirsvn [1162] by
- Commando Spotter sight decreased to 50 [Fixes#177]
- 14:31 Ticket #179 ([Luft] Spotting Teams 'Lit Up!/Gains flares' No debuff?!?) created by
- The Luftwaffe spotting teams Lit Up! Currently only provides sight(and …
- 10:30 Ticket #178 (Minesweeper veterancy) created by
- All minesweeper squads need to be given veterancy levels AND bonuses. …
- 10:29 Ticket #177 (Comando Sniper sight range) created by
- Needs to be reduced to 50 from 55 (Balance team vote)
- 10:28 Ticket #176 (Forum name in hover over) created by
- The forum name needs to be added in the hover over in launcher chat, so …
07/13/11:
- 10:56 Ticket #175 (Ingame command point button) created by
- the command point button (right above minimap) is disabled trough SCAR. …
- 10:52 Ticket #174 (mine crits vs light_vehicle type) created by
- mines need their crits adjusted vs light vehicle critcal types. scout car …
- 00:00 Changeset in eirsvn [1161] by
- Reverted Sniper weapon since seems to be working now[refs#172]
07/12/11:
- 08:41 Ticket #173 ([Luft] Spotting Teams 'Lit Up!' UI position.) closed by
- fixed: In [1160/eirsvn]: […]
- 08:41 Changeset in eirsvn [1160] by
- Fixed Spotting Teams UI Position [fixes#173]
- 08:21 Ticket #172 (Axis Sniper gets Gewehr?) closed by
- Completed
- 08:21 Changeset in eirsvn [1159] by
- Fixed Axis Sniper weapon
- 04:20 Ticket #173 ([Luft] Spotting Teams 'Lit Up!' UI position.) created by
- The Lit Up! ability for Luftwaffe players shares the same UI slot as the …
- 00:30 Ticket #172 (Axis Sniper gets Gewehr?) created by
- Is it supposed to have this? I would assume not, but can't be sure, …
07/11/11:
- 23:17 Changeset in eirsvn [1158] by
- Definitely didn't forget to add the ability to the units.... o.0
- 22:24 Ticket #134 (Terror T2 Festung Warfare) closed by
- fixed: In [1157/eirsvn]: […]
- 22:24 Changeset in eirsvn [1157] by
- Added Terror Festung Warfare TERROR_FESTUNG_WARFARE [fixes#134]
- 21:48 Ticket #130 (Terror T2 Patch and Run) closed by
- fixed: In [1156/eirsvn]: […]
- 21:48 Changeset in eirsvn [1156] by
- Implemented Patch & Run for Ambulance [fixes#130]
- 20:51 Ticket #156 (Flak 88 and Howitzer Truck bug) closed by
- Invalid: Found the cause, see ticket #172
- 20:49 Ticket #162 (Luaconst) closed by
- Fixed
- 20:49 Ticket #171 (Flak 88 population) created by
- Is 9 instead of 8 ingame
- 17:24 Ticket #170 (Skinpack support -> update europeinruins.module) created by
- (EIR skinner request) Add this line right below archive.01 (archive.01 = …
- 16:25 Ticket #157 (AB T3 Covered Operations (part 3)) reopened by
- 16:24 Ticket #157 (AB T3 Covered Operations (part 3)) closed by
- Completed
- 16:22 Ticket #149 (Eagle's nest SQL luaconst) closed by
- Completed
- 16:21 Ticket #153 (Hetzer mg price) closed by
- Completed
- 16:19 Ticket #108 (ATG pricing) closed by
- Completed
- 16:18 Ticket #84 (Panzer II pricing) closed by
- Completed
- 16:15 Ticket #107 (Cuckoo price/stats) closed by
- Completed
- 16:14 Ticket #69 (Stummel price) closed by
- Completed
- 14:43 Changeset in eirsvn [1155] by
- fixed flak 88 barrage animation
- 11:37 Changeset in eirsvn [1154] by
- fixed luaconst, ready to patch & implement AB
- 11:06 Changeset in eirsvn [1153] by
- More fixes.…
- 10:45 Changeset in eirsvn [1152] by
- Fix sturmpanzer in luaconsts
- 10:26 Changeset in eirsvn [1151] by
- 10:04 Changeset in eirsvn [1150] by
- 09:56 Ticket #169 (Fix Deployment., Activation and Movement for Company in Warmap) created by
- 00:20 Changeset in eirsvn [1149] by
- 00:16 Changeset in eirsvn [1148] by
- 00:02 Changeset in eirsvn [1147] by
- fixed now?
07/10/11:
- 22:52 Changeset in eirsvn [1146] by
- 22:42 Changeset in eirsvn [1145] by
- forgots to put ability on units
- 22:16 Ticket #165 (AB T2 Defensive Equipment Vehicle Mines) closed by
- Completed: EIRUPG.US.AB_SLOW_MINES ab, ab rifles and normal rifles can get them. …
- 22:13 Changeset in eirsvn [1144] by
- new skin for assault engis button rework added AB slow mines
- 22:04 Ticket #129 (Terror T1 Explosive Expertise) closed by
- fixed: In [1143/eirsvn]: […]
- 22:04 Changeset in eirsvn [1143] by
- Created Explosives Experts [fixes#129]
- 21:00 Ticket #133 (Terror T1 Recon in Force) closed by
- fixed: In [1142/eirsvn]: […]
- 21:00 Changeset in eirsvn [1142] by
- Modified Recon in Force to meet new requirements [fixes#133]
- 20:50 Ticket #148 (Terror T1 Fire and Advance) closed by
- Completed: Already done
- 19:53 Ticket #168 (Assault Engineers Model change) created by
- Change the Armor assault engineers model to the Sappers Expert Engineers …
- 18:43 Changeset in eirsvn [1141] by
- t17 pop back to 9
- 18:29 Ticket #167 ([Luft] Counter Measures, FSJ haystacks) created by
- the Haystacks that FSJ squads can build for cover with this Tier 2 unlock …
- 15:59 Ticket #166 (AB T4 Aerial Supremacy Healing) created by
- AB medic Heals units in a radius when inside a building Needs to be added …
- 15:58 Ticket #127 (AB T4 Aerial Supremacy) closed by
- Completed
- 15:57 Ticket #100 (AB T3 Secured Landing Zones) closed by
- Completed
- 15:56 Ticket #160 (AB T4 Death From Above) closed by
- Completed: Forgot to close
- 15:56 Ticket #128 (AB T4 Night Raid) closed by
- Fixed: RGD portion of it is done. See other ticket for SCAR
- 15:29 Changeset in eirsvn [1140] by
- bergetiger now gains 2 xp for repairing xp requirements doubled.
- 13:19 Ticket #165 (AB T2 Defensive Equipment Vehicle Mines) created by
- Forgot this, AB need a vehicle (slow) mine upgrade. I'm guessing we can't …
- 01:15 Ticket #95 (AB T1 Armored Cavalry) closed by
- Completed
- 01:15 Changeset in eirsvn [1139] by
- AB finished squad upgrade: EIRUPG.US.ASSYMETRIC_WARFARE doctrine: …
07/09/11:
- 23:58 Changeset in eirsvn [1138] by
- removed since not working as intended
- 23:40 Ticket #164 (Night Raid T4 (Part 2)) created by
- Enemy units +33% call in timers +6 Population
- 23:39 Ticket #163 (AB T3 Secured Landing Zones (part 2)) created by
- All Airbourne deployments covered by large smoke screen Airbourne Drift …
- 20:38 Ticket #159 (AB T3 Assymetric Warfare) closed by
- Completed: EIRUPG.US.ASSYMETRIC_WARFARE AB, AB rifles, rifles can get upgrade …
- 17:12 Ticket #162 (Luaconst) created by
- we need to go through the luaconst before the next patch upload. I think …
- 15:44 Ticket #161 (AB T4 Aerial Supremacy (part 2)) created by
- Drop time -20s
- 15:42 Ticket #160 (AB T4 Death From Above) created by
- Drop time -20 s AB Receive Garands Fire-up -60s (240s) AB & AB support …
- 15:40 Ticket #103 (AB T3 Covered Operations (part 2)) closed by
- Duplicate: http://trac.europeinruins.com/trac/eir/ticket/157
- 15:01 Ticket #97 (AB T2 Modified Equipment) closed by
- Completed
- 15:01 Ticket #103 (AB T3 Covered Operations (part 2)) reopened by
- 12:13 Ticket #159 (AB T3 Assymetric Warfare) created by
- Might already be in the files, need the luaconsts if that is the case. …
- 12:09 Changeset in eirsvn [1137] by
- Reverted back to normal smoke cover
- 11:08 Ticket #158 (Military Intelligence) created by
- Should play a sound when being used, this way, similar to recon run, users …
- 05:50 Changeset in eirsvn [1136] by
- RCA grenade range decreased to 15.
- 05:35 Changeset in eirsvn [1135] by
- RCA grenade changed to throw commando grenade.
- 00:13 Changeset in eirsvn [1134] by
- fixed a bug where wehr volks and gren/storm kar98 long range dps was …
07/08/11:
- 23:28 Changeset in eirsvn [1133] by
- hopefully fixed flak 88 cloak not cloaking crew
- 22:26 Changeset in eirsvn [1132] by
- Tankbusters and fallschirmjager tankbusters no longer shoot their rifles …
- 22:16 Changeset in eirsvn [1131] by
- loooooooool
- 21:44 Ticket #96 (AB T1 Improved Defenses) closed by
- fixed: In [1130/eirsvn]: […]
- 21:44 Changeset in eirsvn [1130] by
- [fixes#103] [fixes#96] AB T1 Improved Defenses AB T2 Modified Equipment …
- 20:45 Changeset in eirsvn [1129] by
- new luaconsts
- 20:34 Ticket #157 (AB T3 Covered Operations (part 3)) created by
- AB drops now drop red offmap smoke instead of green drop zone smoke
- 20:32 Ticket #103 (AB T3 Covered Operations (part 2)) closed by
- fixed: In [1128/eirsvn]: […]
- 20:32 Changeset in eirsvn [1128] by
- AB Covered Operations completed [Fixes#103]
- 18:59 Changeset in eirsvn [1127] by
- Fixed First Aid not getting modifiers
- 18:40 Ticket #98 (AB T2 Special Ammunition) closed by
- fixed: In [1126/eirsvn]: […]
- 18:40 Changeset in eirsvn [1126] by
- Implemented Airborne Special Ammunition [Fixes#98]
- 14:17 Ticket #102 (AB T3 Covered Operations (part 1)) closed by
- Invalid: No longer being done
07/07/11:
- 23:23 Ticket #156 (Flak 88 and Howitzer Truck bug) created by
- "When you buy 88 in launcher it takes 8 pop as it should.My starting …
- 23:17 Ticket #155 ('Vickers MG emplacement') created by
- Is to become a sappers upgrade and its stats should be reverted to vCOH …
- 22:18 Changeset in eirsvn [1125] by
- Troops garrisoned in Kangaroo may no longer fire out of it
- 22:11 Changeset in eirsvn [1124] by
- team weapons now count as light vehicle kills
- 21:32 Ticket #45 (Commando SAS Jeep model implementation) closed by
- Completed
- 21:31 Changeset in eirsvn [1123] by
- replaced 50cal jeep by sas jeep removed unwanted doctrine buff from …
- 18:57 Changeset in eirsvn [1122] by
- lmg 1919a6 damage versus infantry increased from .75 to 1 (match HMG …
- 18:48 Changeset in eirsvn [1121] by
- fixed magnetic AT vs cuckoo went over other reward units to make sure they …
- 15:39 Changeset in eirsvn [1120] by
- fixed up fallschirmjager sniper a bit
- 14:04 Changeset in eirsvn [1119] by
- added ezelschreck minor fix for defensive camo net ability
- 11:42 Ticket #154 (Support Scout Car Pack up time) created by
- Reduce the time it takes to pack up once set up by 2 seconds. (In the …
- 10:33 Ticket #94 (AB T1 Advanced Scouting) closed by
- Completed: Awesome! Please remember to close the ticket when you're done
- 09:18 Changeset in eirsvn [1118] by
- PE armored car 20mm accuracy modifier against infantry increased from .75 …
- 08:10 Changeset in eirsvn [1117] by
- airborne scout: -1 reveal radius for sniper and ab sniper.lua +5 sight and …
07/06/11:
- 16:14 Changeset in eirsvn [1116] by
- hotchkiss hp +50
- 16:14 Ticket #152 (Hotchkiss and upgunned hotchkiss) closed by
- Completed
- 16:12 Changeset in eirsvn [1115] by
- fixed up reward units a bit commando sniper spotter sten won't autotarget …
- 16:11 Ticket #147 (Hetzer Spotting Scopes) closed by
- Completed
- 16:10 Ticket #151 (PE sniper reward unit) closed by
- Completed: EIRSBP.PE.FALLSCHIRMJAGER_SNIPER
- 15:45 Ticket #153 (Hetzer mg price) created by
- Decreased by 10 Mun, to be in line with the decrease that WM tank MGs …
- 14:02 Ticket #152 (Hotchkiss and upgunned hotchkiss) created by
- Are to receive +50 HP. (Only these 2, not the hotchkiss stuka)
- 10:41 Ticket #151 (PE sniper reward unit) created by
- Fallschirmjaeger skin, normal AB stats, sprint. Make sure he's not …
- 05:16 Ticket #149 (Eagle's nest SQL luaconst) created by
- EIRUPG.US.AIRBORNE_EAGLE_NEST
- 00:38 Ticket #148 (Terror T1 Fire and Advance) created by
- Fire and Advance: Volks/Grens?/KCH -10% rec. accuracy while on the move
- 00:38 Ticket #137 (Terror T1 Stamped plated weapons) closed by
- Invalid
- 00:37 Changeset in eirsvn [1114] by
- forgot to update ucs for sherman 105
- 00:29 Changeset in eirsvn [1113] by
- minor fix for sherman 105 gun
- 00:04 Changeset in eirsvn [1112] by
- removed sherman V added sherman 105 added some vehicle symbols
07/05/11:
- 22:34 Ticket #147 (Hetzer Spotting Scopes) created by
- Default weapon range increased to 50, spotting scope upgrade now only …
- 20:59 Ticket #146 (Alter Turn Logging) created by
- Turn logging, and Unit actions is a convoluted MESS. Data transfer is …
- 20:34 Ticket #145 (Factional Doctrine PP Max) created by
- Code in a display for Factional Doctrine PP Max. Alter with each game …
- 20:33 Ticket #144 (Dynamic Doctrine gain) created by
- Change the way PPs are gained. 10% of max per game, with max being …
- 19:27 Ticket #143 (Terror T3 Pervitin Pills 3x3 unlock) created by
- Pervitin Pills: Volks/Grenedier?/KCH +25% Acc. / -20% incoming dmg volks …
- 19:25 Ticket #142 (Terror T2 "Terror Weapons" 3x3 unlock) created by
- Terror Equipment: -Mustard Gas Shells ( 180sec cooldown) Mortar: 35 muni, …
- 19:23 Ticket #141 (Terror T4 Heschnel Design) created by
- Heschnel Design: -KT gains Heschnel Model cosmetic change -KT gains Tanks …
- 19:23 Ticket #140 (Terror T3 Advanced Equipement Pt.2) created by
- MP40/MP44/MP45 Gain Steady Aim: [Toggle-able ability] Half negative …
- 19:20 Ticket #139 (Terror T3 Advanced Equipment) created by
- Advanced Equipment: All Tank/Vehicles? - Gain 15% received penetration …
- 19:19 Ticket #138 (Terror T2 Diversion) created by
- Diversion: One enemy player receives +45s call in timer in ME and when …
- 19:18 Ticket #137 (Terror T1 Stamped plated weapons) created by
- Stamped plate weapons: LMGs fire on the move
- 19:18 Ticket #136 (Terror T4 Fanaticism) created by
- Fanaticism: -MP40s/MP44s/LMG/MP45 +12% RoF Volks/Gren?/KCH while …
- 19:17 Ticket #135 (Terror T3 Fearless) created by
- Fearless: Stug/P4/Ostwind/Panther/KT -produces defensive aura (40m, -15% …
- 19:16 Ticket #134 (Terror T2 Festung Warfare) created by
- Festung Warfare: Pios/Volks/Grens/Snipers?/HMGs +10% acc. in Green Cover …
- 19:16 Ticket #133 (Terror T1 Recon in Force) created by
- Recon in Force: Light vehicles do +15% dmg in neutral and enemy territory
- 19:12 Ticket #132 (Terror T4 Heavy Support) created by
- Heavy Support: Support Weapons +33% HP Gain Elite Armor Crew gain MP44s …
- 19:12 Ticket #131 (Terror T3 Field Modification) created by
- Field Modifications P4/Ostwind/Panther/Stug/Geschutze -gain periscopes …
- 19:11 Ticket #130 (Terror T2 Patch and Run) created by
- Patch and Run: -Medkits +33% healing rate -50% slow duration Combat …
- 19:10 Ticket #129 (Terror T1 Explosive Expertise) created by
- Explosive Expertise: Mines and goliaths deal 10% more damage
- 17:25 Ticket #39 (US T3 infantry off-map) closed by
- Completed
- 17:24 Ticket #92 (airborne medic set up) closed by
- Completed
- 17:20 Ticket #99 (AB T2 Eagle's Nest) closed by
- Completed
- 16:26 Changeset in eirsvn [1111] by
- fixed jagdtiger pink death box improved comet skin, improved comet gun …
- 15:27 Ticket #128 (AB T4 Night Raid) created by
- Night Raid Enemy units +33% call in timers Airbourne support teams …
- 15:16 Ticket #127 (AB T4 Aerial Supremacy) created by
- Aerial Supermacy Off-maps Can be fired in the FoW AB Riflemen Receive …
- 15:13 Ticket #20 (PE TH Marder & T4 APCR) closed by
- Completed: decided not to remove other buffs. we can revise it later after more …
- 15:12 Ticket #13 (PE SE Incendiary Shells T3) closed by
- Completed
- 14:33 Ticket #20 (PE TH Marder & T4 APCR) reopened by
- 14:26 Ticket #126 (TH T1 Scavenging Kitty) closed by
- Completed
- 14:01 Ticket #85 (G43 Suppression Rework) closed by
- Completed
- 10:35 Ticket #126 (TH T1 Scavenging Kitty) created by
- Ketten should be able to buy 2 mines (max) for 50 ingame munitions ingame. …
- 07:47 Ticket #124 (Click through issue on login screen) created by
- The launcher is detecting 'clicks' from behind other applications - but it …
- 00:53 Ticket #123 (Warmap Main turn processor) created by
- Warmap main processing core coded. Additions to funtionality: Sector …
- 00:52 Ticket #122 (Warmap Turn processing - Sector Support Orders) created by
- Encompasses extra orders for Support phase. -Resupply -Reinforce -Recruit …
- 00:37 Ticket #121 (Warmap Turn processing - Sector Unit Move Orders) created by
- Enable Move orders to be processed and logged. Move orders need to check …
- 00:35 Ticket #120 (Warmap Turn processing - Sector Unit Retreat Orders) created by
- Enable Retreat orders to be processed and logged. Log faild retreat …
07/04/11:
- 23:53 Changeset in eirsvn [1110] by
- magnetic nade UI to 11
- 23:52 Changeset in eirsvn [1109] by
- bergetiger vet: 1 - 0.85 dmg 2 - 0.85 dmg 1.15 speed 3 - 0.8 pen. +10 …
- 22:14 Ticket #40 (Pak 40 recrew bug) closed by
- Completed
- 22:14 Ticket #41 (WM Def. Camo Equipment T4 cloak recrew bug) closed by
- Completed
- 20:41 Ticket #119 (Decide pool costs for Upgrades) created by
- Discuss and assign pool costs for Upgrades. Requires [ticket:116 Add …
- 20:32 Ticket #118 (Alter Upgrades in SQL for Pool costs) created by
- Alter the table in SQL for upgrades, allowing them to have pool costs …
- 20:31 Ticket #117 (Add Upgrade ability to cost Pool) created by
- Add the ability for Upgrades to have associated pool costs
- 20:23 Ticket #116 (Add Weapons Cache pool) created by
- Add the weapons cache pool, and remove the oversupply. Also decline …
- 20:20 Ticket #115 (Holding bay takes up pool) created by
- The unit holding bay in the company screen takes no resources, but DOES …
- 19:37 Changeset in eirsvn [1108] by
- 19:36 Changeset in eirsvn [1107] by
- 19:18 Ticket #114 (Magnetic AT Grenades UI) closed by
- Completed
- 19:16 Ticket #76 (Bergetiger veterancy) closed by
- Completed: bergetiger vet: 1 - 0.85 dmg 2 - 0.85 dmg 1.15 speed 3 - 0.8 pen. +10 …
- 19:16 Ticket #114 (Magnetic AT Grenades UI) created by
- AT Grenades cover Magnetic Grenades, one of them needs to be moved.
- 18:28 Ticket #113 (Defensive Artillery Experts Flak88 Barrage) closed by
- Completed
- 18:15 Changeset in eirsvn [1106] by
- eagle nest: + 5 sighr, detection, range for engineer, ab inf, ab rifle, …
- 17:55 Ticket #86 (vCOH Grenade scatter change) closed by
- Completed
- 17:27 Ticket #20 (PE TH Marder & T4 APCR) closed by
- Completed: other apcr buffs like 0.5 deflection and crit changes will remain in …
- 16:59 Ticket #17 (Armour T3s) closed by
- Completed
- 16:50 Changeset in eirsvn [1105] by
- removed bren MMG button gave stuart tetrach phase armor pgren default g43 …
- 16:48 Ticket #111 (Tetrarch and stuart phase armour) closed by
- Completed
- 11:10 Ticket #113 (Defensive Artillery Experts Flak88 Barrage) created by
- Artillery barrage range increased from 100 to 150, with a short cooldown …
- 03:39 Ticket #70 (Mark target) closed by
- Completed: this was about US and PE mark target right? CW one worked fine?
- 03:38 Changeset in eirsvn [1104] by
- PE and US mark target can now used vs weapon teams light at halftrack …
- 03:14 Changeset in eirsvn [1103] by
- rca lit up now decloaks bk keep it moving now doesn't work on camo'ed …
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